Haven 2.0: "Hafen"

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Re: Haven 2.0: "Hafen"

Postby painhertz » Thu Aug 13, 2015 11:57 pm

Oddity wrote:Cool idea for the future:
jorb wrote:Ideally the world would be able to seamlessly rejuvenate itself in all aspects.


That would require character aging and mortality. otherwise it's just another Age of titans.
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Re: Haven 2.0: "Hafen"

Postby simimi » Fri Aug 14, 2015 12:38 am

Aging while online or ofline ?
Do you prefer :
- no returning players
or
- main toons that you only log when realy needed ( curio, craft, ...)

I bet the rejuvenate thing is a reference to respawning trees and quality/ore nods changing location every week ¦]
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Re: Haven 2.0: "Hafen"

Postby DDDsDD999 » Fri Aug 14, 2015 2:53 am

Pretty sure clay nodes used to move around back in worlds 1 and/or 2
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Re: Haven 2.0: "Hafen"

Postby Potjeh » Fri Aug 14, 2015 9:53 am

Nope, back then we extracted infinite clay from static clay pits, which were basically 3x3 structures.
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Re: Haven 2.0: "Hafen"

Postby NaoWhut » Fri Aug 14, 2015 2:55 pm

Potjeh wrote:Nope, back then we extracted infinite clay from static clay pits, which were basically 3x3 structures.

they looked like weird tunnel things
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Re: Haven 2.0: "Hafen"

Postby MightySheep » Fri Aug 14, 2015 10:39 pm

whats the deal with "hafen" anyway? sounds like some german shit

stick with the name haven pls
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Re: Haven 2.0: "Hafen"

Postby ElGato » Sat Aug 15, 2015 5:17 am

MightySheep wrote:whats the deal with "hafen" anyway? sounds like some german shit

stick with the name haven pls

It's just a nickname.
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Re: Haven 2.0: "Hafen"

Postby painhertz » Sat Aug 15, 2015 5:37 am

MightySheep wrote:whats the deal with "hafen" anyway? sounds like some german shit

stick with the name haven pls


It's called Haven and Hearth 2.0, they just called it Hafen (Presumably Swedeish for haven?) as a codename while they were working on it and all these mouthbreathers on the forums continue using it even now when the game will be out in 2 weeks.
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Re: Haven 2.0: "Hafen"

Postby burgingham » Sat Aug 15, 2015 8:14 am

MightySheep wrote:whats the deal with "hafen" anyway? sounds like some german shit

stick with the name haven pls


If you think it is german shit then you probably played the wrong game all along considering the devs fascination for the good old german days and all. The entire game is already based on germanic history...

Hafen is indeed german btw, Pain. Means harbour, but can serve as a double meaning for something like a haven too yeah.
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Re: Haven 2.0: "Hafen"

Postby NOOBY93 » Sat Aug 15, 2015 2:26 pm

painhertz wrote:
MightySheep wrote:whats the deal with "hafen" anyway? sounds like some german shit

stick with the name haven pls


It's called Haven and Hearth 2.0, they just called it Hafen (Presumably Swedeish for haven?) as a codename while they were working on it and all these mouthbreathers on the forums continue using it even now when the game will be out in 2 weeks.

I thought it's just called Haven and Hearth.
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