Mqrius' Map Marline (World Three)

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Mqrius' Map Marline (World Three)

Postby Mqrius » Wed Nov 24, 2010 12:49 am

World map
The world map so far can be found here: Havenmap

The highscore list keeps track of how many new or updated images you have uploaded. No one can see what part you have uploaded, so they won't know where you live.

About the villages: If you know of a village or former village, let me know, and I'll add it. Please be as precise as you can with Capital Letters and such.

Full scoreboard
Raw village data

Uploader tool
I have created a new tool, which makes uploading new data to this map easier: Uploader tool
If you use Gilbertus, put the tool in your "map" directory. If you use ark or gothfox, just put it in the client directory. If you use Anth, put the tool in the "Maps" directory. It should work "as is".

If you're afraid of exe files, here's the source: Uploader source
For the source, you will need python 2.6 or 2.7, with the following libraries: Python Imaging Library (PIL), sqlite3, numpy, and for python 2.6: argparse
There is some commenting, but a bit superficial.

The uploader will do the following:
- Ask you for your username. This is the name which is used for the highscore list. Anonymous upload is possible.
- Detect the map tiles you accumulated
- Put all new map tiles in a zip
- Upload the zip directly to the havenmap server, along with your username (and client-type, for debugging purposes)
- Remember what images were uploaded so they don't get re-uploaded next time

For people who know what this means:
There are a few commandline arguments:
-w changes the workingdir, -u allows you to input your username directly, -v prints the version, and -h displays commandline help.

Changelog:
v1.4:
Fixed a bug in the part that ignores broken images. Should continue without problems now.
v1.3:
Added more pauses so you can see when something goes wrong.
v1.2:
Added more ignoring of faulty images.
v1.1:
Think I fixed a bug that would prevent gothfox from working.
Added support for Anth client.


PAQ
What's a marline?
-A marline is a thread which is wound around a rope to keep it from unraveling.

Your map is not working!
-Maybe my computer exploded. Try again in a while.

Your map is slow!
-Maybe my computer is currently inserting a new batch in the database. That will occupy it for a few seconds. Try again in a minute.

Your map is always slow!
-Come live closer to the Netherlands, and/or use chrome. Also, don't zoom in fully, the deepest images are served as pngs, and 5 times as big.

The uploader is not working!
-Post what you did, what goes wrong, and what the error is in this thread.
Last edited by Mqrius on Fri Jan 28, 2011 12:50 pm, edited 22 times in total.
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Re: Mqrius' Mega Map Marline

Postby DaMaGe » Wed Nov 24, 2010 12:53 am

nice mqrius,
i never knew i lived so close to nople and sodom! this is great, I even found the exact grove of trees my hermit lives in... :D
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Re: Mqrius' Mega Map Marline

Postby FatBob » Wed Nov 24, 2010 1:24 am

When you say "remember the map blabla.."
I don't understand? next time I use the tool i do what ?
I delete file?
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Re: Mqrius' Mega Map Marline

Postby Mqrius » Wed Nov 24, 2010 1:29 am

No, next time you use the tool, just use it the same way.
The tool writes down what images are already uploaded, so you don't upload them twice. But it uploads new images.

This all works automatically. You don't need to delete files.
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Re: Mqrius' Mega Map Marline

Postby Tacheron » Wed Nov 24, 2010 1:29 am

Does the map update as soon as we update it or do you need to add our updates to the existing map manually?
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This is not a game to be lost or won
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Re: Mqrius' Mega Map Marline

Postby Mqrius » Wed Nov 24, 2010 1:32 am

When you upload, it starts processing automatically. Larger uploads might take a little longer, up to half an hour for Gotrek64-sized uploads. Small uploads should be done in a minute or two.
After that, you can immediately see the new tiles on the map, if you delete your cache. If you don't, you may have to wait 5 minutes before your browser figures out there might be new images.

Also, when you upload, but it's already processing something else, then your batch waits for the previous one to finish. You won't notice this difference from your side, except that it takes a little longer before the new map pieces show up.
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Re: Mqrius' Mega Map Marline

Postby Repercussionist » Wed Nov 24, 2010 1:39 am

You rock. I was curious as to how to get files added to the map, since I had explored some non-mapped areas. Not near enough to make a high score, but enough to be useful (if only for myself). Thanks.
Zen always wins.
~K~
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Re: Mqrius' Mega Map Marline

Postby Mqrius » Wed Nov 24, 2010 1:42 am

Repercussionist wrote:You rock. I was curious as to how to get files added to the map, since I had explored some non-mapped areas. Not near enough to make a high score, but enough to be useful (if only for myself). Thanks.
Thanks :) You can get score from mapped areas too; if the image has changed, you get a point as well. Also, the highscore is cumulative. Just walk around a lot and keep uploading :)

Edit: Wow, you're rising pretty fast in the rankings, nice!
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Re: Mqrius' Mega Map Marline

Postby aso11 » Wed Nov 24, 2010 2:33 am

This. Is. Epic. No competition.
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Re: Mqrius' Mega Map Marline

Postby Garlicman » Wed Nov 24, 2010 6:05 pm

Very neat. Just uploaded some explored maps, waiting until they show up.
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