Bottleneck recruitment

General discussion and socializing.

Bottleneck recruitment

Postby Potjeh » Wed Aug 05, 2009 12:20 pm

Bottleneck is one of H&H's oldest and biggest towns. It was founded by people from the Bay12 forums (Dwarf Fortress), but it's not Bay12 exclusive. There was no public recruitment thread while we were working on security, but now we're open for large immigrant waves, so read on if you're interested. We're accepting both new players and veterans, as long as they're not criminals. To join, post here or contact Hamel or me in-game or by PM.

Bottleneck is almost straight south from the starting point (see the map). It has all the natural resources available nearby, namely a lake, clay pits and a forest. It is also close to the last remnants of Mordor, which means that hunting is better than in most other towns. In addition to these natural resources, we have large public fields, several mines, public production facilities like smelters and ovens, public carts and a well-developed road network.

Economy of Bottleneck is fully capitalistic. Everything you produce is yours to keep or trade for other goods you need. Generally, it's possible to find almost every trade good in Bottleneck, so you can specialize in what you like doing the most and just buy everything else you may need. That being said, a lot of people donate their excess production to the village stockpile, which is mainly used to help new immigrants get settled as quickly as possible. You are encouraged to donate to the stockpile when you get your business running, but it is not required.

Security-wise, we have adopted a distributed risk model. This means that there is no central vault or anything like that. Instead, private homes are protected by individual walls. You are responsible for building and maintaining your own wall if you want to have one, but more often than not other residents will offer some help when you're constructing your wall. You are encouraged to fully claim your wall and leave kin-access disabled.

There aren't many rules in Bottleneck, but those that exist need to be strictly adhered to. They are as follow (this list is subject to change):

- Always replant every crop you harvest.
- Plant at least as many trees as you cut down.
- Don't obstruct roads and other public areas.
- Don't engage in criminal behaviour. This will result in banishment from the village and confiscation of all property.
- Be active. If you are inactive for a long period of time (a week at least) without any explanation, your property will be given to an immigrant.

In addition to these hard rules, it is also expected from Bottleneck residents to act in a neighbourly manner. Consistently causing discord is grounds for kicking you out of the town. Also, you are expected to devote a small portion of your time or wealth to public works, such as road building, infrastructure maintenance or village claim expansion. This is all done on a voluntary basis and there are no quotas to meet, but if you never contribute anything to the public good, your citizenship may be reconsidered.

Ognjen Goranov, lawspeaker of Bottleneck.
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Re: Bottleneck recruitment

Postby Orion » Fri Aug 07, 2009 2:10 pm

Well, I wouldn't mind joining. Is it possible that someone could guide me there?
I'm currently at the spawn point just idleing around.
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Re: Bottleneck recruitment

Postby Potjeh » Mon Aug 10, 2009 7:41 pm

UPDATE

We had a lot of cases where people joined, got stolen from and then left. While we have executed a lot of thieves, it's little consolation when you've lost all your valuables. So people, please keep in mind that your things are NOT safe in Bottleneck until you put a wall up. This means that you shouldn't leave anything of value in the temporary housing that gets assigned to you. Store that stuff in your inventory when you log off.
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Re: Bottleneck recruitment

Postby Stephanie » Fri Aug 14, 2009 7:26 pm

Reporting in :D
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Re: Bottleneck recruitment

Postby ZestyLemons » Fri Aug 14, 2009 8:18 pm

Me and my brother are two hard workers that are currently interested in joining a town (We have had problems with random bums cutting down our trees) I'd be glad to be a part of Bottleneck
One day I hope to start a village. It shall be called 'Fruit Town'
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Re: Bottleneck recruitment

Postby sonerohi » Fri Aug 14, 2009 11:34 pm

Hey Potjeh. Hallon and Silfurdreki broke down their hearths and left behind two cabins with cellars, and the food storage shed that we made is empty and cellared also. My cabin still has my hearthfire, but they can break that and move in there. Same with Himmler's cabin. Theres a well right there, and the only problem is that we didnt manage to put down that much grass.
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Re: Bottleneck recruitment

Postby BoltVanderhuge » Sat Aug 15, 2009 1:35 am

Potjeh wrote:- Don't engage in criminal behaviour. This will result in banishment from the village and confiscation of all property.


This sounds hilarious.

- If we catch you stealing, we'll kick you out our village but keep all your ill gotten goods.


Now that is a rule.
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Re: Bottleneck recruitment

Postby Jackard » Sat Aug 15, 2009 2:10 am

you noticed that too eh
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Re: Bottleneck recruitment

Postby Stephanie » Sat Aug 15, 2009 5:58 pm

Is there a forum for our town somewhere?
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Re: Bottleneck recruitment

Postby Frelock » Sat Aug 15, 2009 9:07 pm

There's a few threads over in the "In Congress Assembled" which relate to Bottleneck. Otherwise, I suggest you head on over to whence we came, the Bay 12 Games forums. Here's the link to our H&H thread.
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