foboslc wrote:Use altstorage. The more people use it, the faster it will get fixed.
We are very unsure just how to fix that problem, though. The only real thing we are sure of is that it is a problem and that it needs to be fixed.
We are currently leaning towards a model that will make some scream out in terror, I believe, but I'll put it out here for future reference (and note that we have far from decided) -- the model is that 1) if one logs out without having a Hearth Fire, everything they have in their inventory or equipped will be stripped of them and left on the ground where they logged and; and 2) that it will be possible to steal stuff from logged-out players' inventories by interacting with their Hearth Fires.
Got a few screams, yet? Well, at the very least, we are planning on mitigate this
1) By always leaving Theft scents by people doing that (regardless of the Hearth Fire being claimed, that is);
2) By adding actual vaults (an actual safe, made from like 10 bars of steel and yielding a key much like the wall gates, taking as much or more damage as a segment of brick wall, and only being possible to carry away by characters with like 200 or more in strength); and
3) By making it harder to steal "senselessly" in general (as stated previously, we would like it to be possible to be a thief, or even form bandit gangs, but it is unreasonable that one or a couple of players can pillage and destroy an entire settlement in any short amount of time when every inhabitant is logged off).
Please do comment on this. If you have any better suggestion for preventing alt storage, we'd like to hear it, because the above is just the best thing we've been able to think of.