I started playing Haven and Hearth a couple days ago with my brother and his friend. So far, I'm really enjoying myself for how simple the game is. My brother picked unarmed for his combat, and is taking care of all of the strength related task. His friend picked up melee and is taking care of many of the tasks like farming and crafting. I decided to pick up hunting and do alot of the foraging. I didn't understand how hunting worked at all, I just thought it'd be cool to play ranged and help out by bringing home hides, food and other valuables.
Now that we're progressing and I've learned how hunting works, I've seen alot of complaints on the forums about hunting. Whether it be about a nerf, or it be about how OP it is.
My first view on marksman looks like this: My marksman is at 25, my perception at 10, and my sling is Q5. I had to grind other tasks like making baskets and foraging to get my marksman to 20, which is alot of LP to grind out for a newbie. I've been searching high and low for perception food, but Plaice and Carrots have eluded me thus far. I'm currently working on leveling to get my survival up so I can make a better sling. At 20 I was able to kill my first boar, but do not be fooled. I took me forever, and it ran away three times before I killed it, so I only got partial LP from it. After that I learned to trap and kill foxes. Again, don't be fooled. It takes me forever and a half to kill them. At marksman 25 my Aim bar still takes a few minutes to fill (with a reasonable chance to miss) and I've never seen it completely full. Maybe I just have bad RNG but I have a hard time believing people who say, "I killed a bear with a Q5 Sling and 5 marksman!". Point being: it takes some effort to get marksman to a point where its useful, especially for a newbie.
I'm seeing nerfs, complaints and all sorts of stuff when it comes to the amount of animals, the amount of LP, and which animals can break through traps etc. To me, I haven't had a hard time finding animals. Yes, it is a little difficult to find animals that are near the water that I can trap sometimes, but that all ends up being RNG. I didn't get any kills with the old LP but 30,000 does sound like a little much to me. What I don't get is people complaining about hunters using traps. Only some animals can be trapped, and some are extremely difficult/dangerous to trap and even require multiple people. I understand that the game is considered "alpha" and continuing to grow and develop, my only question is: what is the developmental intention of hunters? Are they meant to use traps?
To me it only makes sense that hunters get to use traps because they lose aim if the animal begins to move, or if they have to move. (I'm sure at higher levels this is less of an issue but I feel that its a bad design if we are required to level marksman to 50-100 by supporting it by grinding another skill before we can actually use it.) I actually think it'd be a cool idea if eventually hunters could build actual traps as an item and use them on animals.
I understand many of the nerfs were to combat the fact that higher end users were abusing them, but I feel that they just as easily effect new users. I would hate to see more nerfs that indirectly make it more difficult for newbies. I'd also hate to see traps be nerfed because without them, hunting seems rather impossible to me. I guess, I'm curious to see what you guys think about the direction of hunting or where you'd like to see it go. I'd also like to hear if the devs has already said anything on hunting and what he said. (Maybe I can get a direct reply from them?)
(I understand I'm a newbie and haven't experienced much of the game so correct me if needed, but please be polite about it. I'm not looking to argue about anything.)