I like the new LP-system

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I like the new LP-system

Postby shadowcoil » Mon Mar 14, 2011 10:01 am

Having both a life and a job, I welcome the LP-change.

There, I said it.
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Re: I like the new LP-system

Postby JuDgEFuDgE » Mon Mar 14, 2011 10:39 am

im rather enjoying it myself :3
takes the grindy element out of it quite nicely ^^
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Re: I like the new LP-system

Postby Goom » Mon Mar 14, 2011 10:41 am

So nice to just equip some curiosities and go exploring or do whatever I like =)
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Re: I like the new LP-system

Postby grouchotron » Mon Mar 14, 2011 10:44 am

On the off chance that enough people agree with me to motivate change, I'd like to go on the record saying I do not like the new LP system. It basically takes away any motivation to play longer than it takes to make new curiosities and drop them in study. I can't craft anything new without skills, I can't learn skills without lp, and I have to wait til tomorrow to harvest any lp ಠ_ಠ
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Re: I like the new LP-system

Postby shadowcoil » Mon Mar 14, 2011 10:54 am

grouchotron wrote:On the off chance that enough people agree with me to motivate change, I'd like to go on the record saying I do not like the new LP system. It basically takes away any motivation to play longer than it takes to make new curiosities and drop them in study. I can't craft anything new without skills, I can't learn skills without lp, and I have to wait til tomorrow to harvest any lp ಠ_ಠ


If your only motivation for creating something in W4 was to gain LP, I'm glad to see you and your kind go. And while I understand your gripe with a slow first day (though easy to get around if plan before spending your early LP), that problem solves itself in a day.
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Re: I like the new LP-system

Postby SacreDoom » Mon Mar 14, 2011 10:55 am

Really hope to get a mining curio soon.

That was off-topic. Anyway, I must admit I was kind of a dick yesterday, the change is acceptable.
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Re: I like the new LP-system

Postby JoeNightmare » Mon Mar 14, 2011 10:59 am

It does NOT take grinding out! You know how many ant hills ive had to raid to get yeomanry? You know how much time I've spent fishing for perch? Grind i tell you, GRIND!
(please note: this is meant to be sarcastic)
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Re: I like the new LP-system

Postby Goom » Mon Mar 14, 2011 11:05 am

grouchotron wrote:On the off chance that enough people agree with me to motivate change, I'd like to go on the record saying I do not like the new LP system. It basically takes away any motivation to play longer than it takes to make new curiosities and drop them in study. I can't craft anything new without skills, I can't learn skills without lp, and I have to wait til tomorrow to harvest any lp ಠ_ಠ


Are you aware of the FEP system? The need to raise stats through what you eat? If you just pop in, drop curiosities and head off... well.. I am worried you may not be fully aware of how the system works, might be worth checking the wiki out.

Also, enjoy the time exploring, find some decent quality nodes so that by the time you have yeomanry you have somewhere half decent to set up.
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Re: I like the new LP-system

Postby FireSplitter » Mon Mar 14, 2011 11:14 am

I like the the new system a lot.

I also like the fact that some "smart" people quit the game. Less lag for the remaining and more space for the rest, in the world.
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Re: I like the new LP-system

Postby Vigilance » Mon Mar 14, 2011 11:15 am

it helps that this is sort of how i did stuff last world

now i'm just getting shit for it.

I like how its weeding out most of the idiots from the good players, too. :D
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