by farmchamp » Sat Aug 29, 2009 8:44 pm
Currently, with this finite map, there are rings of different leveled monsters, but with an infinite map, only the high leveled can explore the rest of the world. Can you make going north from the ROB take at least 10 times longer for it to become mordor, or whatever? This would let noobs start far from the ROB, but not get killed instantly. Also, increase the decay in these areas by a large amount, to prevent wicker basket griefing and such.
OhNiner - Farmer, hunter, wanabee thief and general noob.