So, a friend of mine was murdered recently. This brought to my attention the idea of "justice" via the ranging skill being kind of flawed, but considering I'm new, I don't know a damn thing anyway.
So, in this scenario, my friend, minding his own business, gets randomly killed by somebody. Somebody wants justice! Okay, so, let's say I track this guy down and kill him. That means somebody could do the same to me, right? On my part, it is justice, but on the other peoples part, they are just taking revenge for the loss of their murdering companion.
Okay, so let's say I decide that I don't want to use murder to bring justice, but am just satisfied with putting the guy in his place. So, I track him down, and knock him out, maybe pee on him a little, and leave. I can still be tracked down and killed for this form of justice, as lenient as it is. That doesn't even make sense to me. Murder is one thing, but in this scenario, all I did was knock the guy out!
Last option. I decide that my friends belongings were worth getting back. In the reality of the situation, his items were all junk, so they're not worth getting back, but in this scenario it will be some really nice things! So, I track the guy's hearth, and somehow I get inside his place. I find the stolen goods, and leave with them. Again, I can be summoned for this.
In only one scenario would it be understandable, which is murder.. and even then, the guy obviously had it coming. So, why is it designed like this? Why is it the ranging system can be used not only for good, but also for bad? Or maybe my ideas using it for justice aren't the right ones.