MagicManICT wrote:Robertzon wrote:no one tells you that you have to play this game, good bye.
You're right, but the guy obviously doesn't have a clue. No need to be a dick about it.
You beat me to it.
Robert, that's not how you troll. That's just being a dick.
min_the_fair wrote:My girlfriend was murdered on a riverbank the third day he played (after being trampled to death by sheep on the second, which was totally his own fault). I had to listen to FOUR SOLID HOURS of whiny ragequitting before he went to sleep.
Lol.
min_the_fair wrote:The next day he made a totally new character (because he didn't have many levels, so it made sense to be able to get all the discovery LP again), and remembered to move his personal beliefs slider a step towards peaceful before doing anything (so as to get more LP for the discovery). He moved inland.
He downloaded Ender's client and kept it zoomed out, with just about everything hidden, most of the time. He ran away (teleported to hearth, you have a hotkey set up for that, right?) any time he saw anyone at all. He made an alt to hold his most valuable possessions (leather! curios! bones!) and even once he had yeomany, made sure never to leave anything important lying around when he was logged out.
Welcome to Haven and Hearth, 100% free paranoia-inducing software.
Wait till you find stockpiles hidden under his bed and under the floorboards.
...Or is that just me?
In any case, as for the thread, Black Skills give reason for people to be afraid. If it weren't for black skills, everybody would be prancing around in their underwear, never making swords, never building walls and generally building all over the place.
Fear makes you keep your stuff in walls, under claim, locked down, in a cave, out of sight, far away and generally cave-adaption-inducing behaviour.
Grand Walker of World 1 (w1).
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)