by Marcinov » Sat Sep 26, 2009 6:17 pm
It may be that I expect just a little too harvestmoon'y experience out of it, but with every update the game becomes more and more of a pain in the ass. Ok, now we have trees, that's good, but the requirements for mines, travel (rivers + sneaking past animals (now both ways sometimes)) are just too hardcore for me. I know that without goals game becomes boring, but why those highest practical goals are ESSENTIAL for the play? I guess I am whining, but the damn metal keeps me from doing anything more than repeating the tasks I've done tens of times just to rise the outpost and I don't have anything useful for trade either because I don't consider grinding 'fun'.