Do they get overloaded, are they old, what is the reasoning behind these every now and then crashes?
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MagicManICT wrote:The game is designed, developed, and published by two guys who will NEVER hire an extra person to work on it. (Yeah, I remember you're youtube comment about throwing money at the problem, which is why that will never work.)
The game is eternally in alpha. It might be playable, but stability is never guaranteed.
Ever think that Loftar spends what free time he has coding on the HnH server to try and make it more stable and decrease the latency? Ever think that the only time he has more than an hour or two to work on it in one block is the weekend? Ever consider that during the week, if the server crashes, it's back up within a few minutes (relatively speaking) compared to the half days and more during the weekend?
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