Hey, just wanted to say hello to the Haven & Hearth community. My name is Josh, and my game development team has been developing a sandbox game that has been deeply inspired by games like Haven & Hearth. I just wanted to give a shout out to the Haven & Hearth development team (and Salem!). It's a niche and risky style of game, and many game developers are afraid to build games like this. I am hoping to go above and beyond what other sandbox games have done. I've been at work on the game engine for over a year now, and it's finally coming together to a playable state. The great thing is, we are reaching out to the community to create many of the game's features.
Here is our feature list:
- A fully player-run world, where every creature is controlled by players.
- Permadeath ensures that each player takes responsibility for their actions.
- A powerful crafting system that allow players to create homes or dungeons.
- Dynamic procedurally generated sandbox world with no 'safe zones'.
- Every character is always 'logged in', resulting in a true persistent world.
- Play as any creature in the game, including wolves, vampires, or dragons.
- Built-in scripting system allows players to create artificial intelligence.
- Support for thousands of scripted characters on a single game server.
- Fully customizable game interface allows players to play the way they want.
We are 2 months away from a beta test. We'll be launching at Kickstarter at the end of November. Please follow our dev blog, wiki, and forum for information about the game:
http://www.topiaonline.com