1-What is this game like? Is it open ended, sandbox type mmo for ex; cn I build pretty much anything I want?
You can built pretty much anything you want, aslong as it's in the wiki, and your character has 'discovered' the items required to build it.2- Is there a steep learning curve?
Past using the interface, understanding curios, the fep and LP system, and the discovery system? No3- How does this game compare to Salem or even Wurm online for those of you who have played it?
It is a very easy, non repetitive, and non grind game compared to those two4- Is the cash in game player driven? Is there a way to make cash to buy better items?
Haven is Barter. Read Gunnar's 'How to Trade' viewtopic.php?f=30&t=250795- Can you be a thief or be stolen from, and can you be killed by other players?
Haven is open loot and open pvp, much the same as salem. The only difference is that in haven, animals and swimming will kill you.Oh and one more question. When you die I know you are dead permanently, but what happens to all your skills and cash and items on your body? Does you skills house etc get transferred over to your new character or is it all lost and we have to start al over again?
A percentage of your skills and fep stats (based on your tradition/change slider) and transfered to your inherit. The items you had on you, stay on your body. Your personal plot is transfered to your inherit, and all the items in the game world remain where they were. You spawn at your dead char's hearth fire.