Apparently us commoners can't make polls on this forum.
Jorb has spoke of removing thunder and this will ruin a lot of things
1. It will make the game incredibly stat based (gg Dis wins)
2. Currently if you're hit moving you take a large portion of damage to your defense bar as opposed to being hit standing still, but full damage movement had been removed. This mechanic is not very relivant in combat without thunder since it's the only move that can be used at a distance
3. Low stat taming of animals will no longer be possible without "twitch" timing
4. Little to no chance in group kambert
Removing thunder will make combat 100% stat-based and factions like Dis/AD will simply win the number game in nearly all cases.
Mvmnt kambert without thunder will go something like this:
>Death or Glory on
>Run in and use charge/slide/dash and gain some IP
>Attempt to clip the other person and make a break off of an object
>Hope to hit them moving to drop some defense of a higher statted opponent
>Repeat
If this is not done then movement will be completely obsolete aside from random noobs running from you
Also, the adv loss on flex is far too much.
5 flexes puts you at -2.5 adv. Even if you planned on flexing to full and val striking the damage would be so shitty flex is now useless. Even .1 is too high for flex to be effective.
If thunder absolutely MUST be changed then pls sir, make the range shorter to say, 10-15 tiles and do not shit it up like you did flex. thx
Also, bring back Storm of Swords