Thoughts/Ideas on/for a H&H Clone.

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Thoughts/Ideas on/for a H&H Clone.

Postby Senviro » Sun Sep 14, 2014 5:48 pm

Since I've been casually playing H&H off and on for over a year now, and liking... most of it, I thought I'd ask you fine people (who I actively avoid in game) about your thoughts on a Haven and Hearth clone with a strange fantasy take on the setting, and a slightly more strategic/nation-building endgame.

The concept is to be able to control your main character, and eventually, an alt, using party mechanics similar to Baulder's Gate. Your skills/knowledge would determine what sort of alt you can make; fighter, farmer, miner, builder, diplomat, trader, linguist, etc. Reason being, if one dies, the other can resurrect it if you go to the body, but the resurrected character will lose half of all their earned points. If both of your characters die, they're gone forever.

As for the nation-building aspect, the idea is to closely follow H&H's village mechanic, but with more depth, including the slow accumulation of an npc population to indirectly control, and to meet all of their needs/demands while managing resources. Fail to meet those demands, and you lose control over the village/town. When towns are lost, they either become abandoned, taken by another player, or they turn into a haven for NPC/PC bandits, making the surrounding area more dangerous; attacking trade routs, noobs, random wanders, and raiding the villages of weaker players.

Different races are another hope, as well as an in-game language barrier for the different races. Would be nice to have a way to slowly learn another race's language through a primitive emote system that works off of intelligence, though.

None of the concepts are concrete, or frankly, fully thought out, but I'd like opinions on the idea.


TL;DR: DURRRRRR, WUT U TINK OF DIS IDEEA?! -----> http://fc06.deviantart.net/fs71/f/2014/ ... 7z5nrf.jpg



So... yeah.
Last edited by Senviro on Sun Sep 14, 2014 6:20 pm, edited 1 time in total.
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Re: Might as well ask.

Postby venatorvenator » Sun Sep 14, 2014 6:01 pm

My opinion is that the development of new games should always be encouraged, so good luck. It sounds neat and you seem motivated. But there's still a long way to go.

My other opinion is that you shouldn't care for this community's opinion for a variety of reasons. A proper dev forum would be best.

Another thing: can this be turned into a phone app? That seems important right now.
Xcom wrote:Most good things last only a short time
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Re: Might as well ask.

Postby wonder-ass » Sun Sep 14, 2014 6:03 pm

idk if phone app would be smart for a h&h clone...
see homo sexuality trending,. do not do that.
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Re: retarded titled thread

Postby Tonkyhonk » Sun Sep 14, 2014 6:13 pm

title your thread properly so you can lure right kind of people.
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Re: Thoughts/Ideas on/for a H&H Clone.

Postby DDDsDD999 » Sun Sep 14, 2014 6:23 pm

Better men than you have tried and failed.
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Re: Thoughts/Ideas on/for a H&H Clone.

Postby borka » Sun Sep 14, 2014 6:39 pm

What engine?
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Re: Thoughts/Ideas on/for a H&H Clone.

Postby NOOBY93 » Sun Sep 14, 2014 6:47 pm

To be honest, it's easy to shit out a heap of bad, good even amazing ideas, but to make it work is the hard part.
It's like asking a bunch of people "How would you guys like a utopia with no crime and where everything is free and unlimited?". Most people will say yes, but go ahead and try to make THAT happen.
Here's a funny thread where the top comment mostly relates to what you're asking.
http://www.reddit.com/r/gaming/comments ... _whos_been
Jalpha wrote:I believe in my interpretation of things.
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Re: Thoughts/Ideas on/for a H&H Clone.

Postby Senviro » Sun Sep 14, 2014 6:54 pm

NOOBY93 wrote:To be honest, it's easy to shit out a heap of bad, good even amazing ideas, but to make it work is the hard part.
It's like asking a bunch of people "How would you guys like a utopia with no crime and where everything is free and unlimited?". Most people will say yes, but go ahead and try to make THAT happen.
Here's a funny thread where the top comment mostly relates to what you're asking.
http://www.reddit.com/r/gaming/comments ... _whos_been



I've worked on a handful of indie games in the past. You needn't attempt to lecture me on the difficulty of development. A fun discussion on wishful thinking is one thing, looking for ideas on what I'm doing is another. I'd be the first to say that this could easily go nowhere, but I'd add that I hate taking the easy road.



borka wrote:What engine?




At the moment, it's on a crap template I haphazardly threw together in an old version of the Irrlicht Engine. Funcunality amounts to damn-near zero at the moment. Sadly, I'm not a programmer. I'm a writer/3D hobbyist attempting to wrap my head around the vast multitude of mechanics I know nothing about. There's no way in hell I'll be sticking with Irrlicht as I finish more and more art assets, but as it stands....


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Re: Thoughts/Ideas on/for a H&H Clone.

Postby Satan_from_Brodgar » Sun Sep 14, 2014 6:54 pm

All the best of luck.
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Re: Thoughts/Ideas on/for a H&H Clone.

Postby borka » Sun Sep 14, 2014 6:57 pm

to get a clue of the reddit threads OP work
http://i.imgur.com/qQNlZ.jpg
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