(As alternative to RoB Wiki Tree discussion page.)
(Most important are cases that fail!)
(Being able to show/check there are no typo's in your data, or other (unintentional) incorrect data, is not unimportant.)
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- Outdated. (additional records where added)
- Next best match: [2,2,3,3,15|25]
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[ Soil-Q | Water-Q | Pot-Q | Table-Q | Seed-Q | Farm-L | Tree-Q (L5/L6) ]
- Table-Q: To be sure of the Herb tables quality, See RoB/Herbalist_Table#Quality.
- Farm-L(evel): Related to the character that seeded the Pot.
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Related forum threads:
- Tree Experiment - by Xcom » Wed Jan 08, 2014
- about Tree farming (world 7) - Jul 16, 2013
- Tree Formula Discussion - by ewlol (+DatOneGuy) » Fri Jul 15, 2011
- Search link: "tree+formula" on "Please Ask Simple Questions Here" thread.
- ...
Tree testing:
- Although single tree test data can be helpful. The Xcom way, planting multiple tree's based on the same materials(Q) & character(FarmLevel), is general more useful. The point in these multiple trees tests is to get two trees at both sides of the (-5, +2) range. (This could happen with only 2 planted trees, but it could also require planting 16, 24 or even more trees.)
- What material-Q's to use. For specific testing. The more mixed (high v low) the materials-Q's are, the better.