Lunarius_Haberdash wrote:Amanda44 wrote:If too much has been changed, aka Salem style, 2-3,000 first wk of launch, dropping to under 50 by wk two.
You know,I've been playing salem again waiting for HnH to relaunch, and there's so much that was done RIGHT there.
No teleporting with a full inventory, poison effects, terraforming, how crafting was done (Stats of subcombines carrying down to recipes they were used in), the fishing mechanic, the complexities of farming, I haven't found much to hate about it anymore.
I'm hoping for a lot of it to carry over, while still remaining distinctly Haven.
Well, in all honesty I've not experienced the game since it's revamp, I get mixed reviews from the people I know who have gone back and tried it. I almost did but then got put off again by their forum ..... which I still visit .... I'd like to at least be able to ask questions and comment on things and I couldn't there the first time around, not through lack of trying, lol, and see no changes there to indicate any different, in fact it seems even more ridiculous tbh! And it
does put me off playing with those devs at the helm.
There were always some aspects of Salem I enjoyed, cooking for one, but mostly it was dreadful, terraforming was the height of stress and boredom, lol, not sure if that has been changed in any way, farming/mining was way over complicated ..... and so on ... I'm also not at all a fan of the witchcraft or even illness, poisons, ect ... as I've said before, nursing a sick char back to health is just an annoying mechanic to me and a waste of playing time.
But, we all like different things and some of those things may have changed for the better but overall I'm not encouraged to go back and see.