I hate theme park wow clones MMOs. you grind the same shit over and over, i get tired of that really quick, also, there's the thing where a guy at level 10 owns a guy at 5 level without any hope of winning, merely because he was playing the game more then the low level guy. that just takes the wind out of my sails.
H&H is not your common MMO but apparently its still all around grind. In battle, the guy with higher attack skill and higher Q equipment wins, no questions asked. Its not only frustrating for new players who lose all hope of ever competing that guy, but its also not very realistic (this game tries to be realistic?). Sure a better equipped and more skilled warrior will probably own some random guy with a stick, but shit in our world can turn around and the stick dude still have SOME really small chance of winning.
Also, the current q system makes it possible for 1 sword to deal 10 times the damage of another, weird..
So im thinking these can be made better with some action battle system, where player skill matters more and grinding matters less.