Vault Designs

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Vault Designs

Postby Trafalgar » Tue Jun 16, 2009 10:46 pm

Are there other impenetrable vault designs that don't involve kiln (or other buildings) walls and hearthfires for doors? So far the proposals I've made to my own village have been shot down thusly:

kiln vault: "kiln walls are ugly"
drying rack walled vault: "one mistake placing then and it's ruined, and you can never fix it, and it'll forever mar the landscape"
firewall vault: "can be burned through while everyone's offline" (quite true, and it takes a massive amount of labor to build)
Other have said they'd simply store things in their house, and either put their hearth in front of the outside door (doesn't stop people from getting in, just makes them get stuck when they come back out, so they have to teleport home), or put their hearth in front of the inside door to get intruders stuck on entrance, which isn't possible because the game doesn't let you put it there (unless you can manage to do it with shift-placement?). Obviously even if this worked it would only allow one person in.

I was figuring the best one was the kiln vault, with walls of kilns on three sides, and a row of hearth fires for an entrance on the fourth side, designed so that if other people join, two new kilns can be added in the front, and the hearth fires moved forward to make room for the new hearth fires.
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Re: Vault Designs

Postby RaptorJedi » Tue Jun 16, 2009 11:03 pm

I can see how a kiln wall vault would work for a town with a lot of people, but ours has only a few, which would make it a small one.

Wouldn't it be easier to do it like this? X = Kilns, 0 = hearth fires


xxxxxxxxxx
x________x
0________0
x________x
0________0
x________x
0________0
xxxxxxxxxx

Granted, you can't move things around if new people move in, but it's larger and works well with less people. Having the hearth fires in front would mean it would have to be smaller if you have less people.

But as I've said, kiln walls are not exactly aesthetically pleasing, and I don't think it would fit in with our town.
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Re: Vault Designs

Postby Coriander » Tue Jun 16, 2009 11:43 pm

A maze in the mine might slow them down enough to make theft not worth their time. Not elegant nor perfect, and it only works if you have a mine.
We are going to have to come up with something because we got plundered :( again last night.
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Re: Vault Designs

Postby theTrav » Wed Jun 17, 2009 1:18 am

I've got a hearth fire on the inside of my cabin which I'm told gets people stuck as soon as they enter... I really need to test it properly though.

Coriander, you should think about hiring a bounty hunter to sort out your plundering problem PERMANANTLY
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Re: Vault Designs

Postby Denvon » Wed Jun 17, 2009 1:21 am

Coriander, I'd gladly help you with your theft problems if you PM a location to me. No charge.
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Re: Vault Designs

Postby Trafalgar » Wed Jun 17, 2009 2:29 am

RaptorJedi wrote:Granted, you can't move things around if new people move in, but it's larger and works well with less people. Having the hearth fires in front would mean it would have to be smaller if you have less people.


It could be designed like so:

_____________xxx
xxxxxxxxxxxxxx56
x________xxx3456
x________x123456
x________0123456
x________0123456
x________0123456
x________0123456
x________0123456
x________0123456
x________xx23456
x________xxxx456
xxxxxxxxxxxxxxx6
______________xx

The right side being the front. 0 is the location of the initial hearth fires, assuming 6 village members. The row of 1s are where the hearth fires would be moved when one more person was added. 2 is when a second person was added, etc.

The size can quite easily be increased by just increasing the size of the left area, it doesn't matter how much bigger it is than the hearthfire entrance. It just has to be bigger than it to be secure.

RaptorJedi wrote:But as I've said, kiln walls are not exactly aesthetically pleasing, and I don't think it would fit in with our town.

If only we had stone walls...
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Re: Vault Designs

Postby Winter » Wed Jun 17, 2009 3:22 am

Heh well I screwed up my first vault a little bit, didn't know at the time that you could use the shift key to place objects precisely(which will pretty much glue any two objects together), but I found a decent way that I'll make my next vault.

I'm going to build it in a mine so I'll use ore smelters

Legend: _ Drying rack
O Ore smelter
X Hearth Fire

Code: Select all
  _________________
O                  O
O                  O
O                  X
O                  X
O                  X
O                  X
O                  O
O__________________O


And if we get more people we can just move the hearths a bit

Code: Select all
  _________________
O                  O
O                  OX
O                    X
O                   X
O                  X
O                  X
O                  O
O__________________O


And you can always just add one item to the construction and test the walls before building to make sure there are no gaps.
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Re: Vault Designs

Postby Vattic » Wed Jun 17, 2009 3:31 am

I have a vault design which is 100% secure (as shockedfrog knows ;)), requires only one hearthfire for its simplest implementation and allows easy access expansion for any conceivable number of people.

Code: Select all
Design 1                    HH  Ladder in the mines (it straddles two tiles)
                            X   Hearthfire
       HH                   ><  Hearthfire straddling two tiles
       ><                   OO  Ore Smelter or some other building

Design 2

       HH
     OO  OO
     OOXXOO



Before you put the hearthfire at the base of the ladder you get those who need access to the mines to place their hearthfire in the mines somewhere away from the ladder, they can logout and back in to get into the mines and they can leave by approaching the ladder from the sides.

The advantage of the second method over the first is that it puts some redundancy into the system. This can be important if you need to give new people access. You don't want to only have one hearthfire then have that guy stop playing thereby stopping you let any new members gain access to the mine.

Edit to add, alternatively you could wall in the top of the mine but that's less expandable.
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Re: Vault Designs

Postby Jfloyd » Wed Jun 17, 2009 5:41 am

Heres an idea if its a small community with little to protect:
|=wall
#=Hearthfire
X=Chest

|#
|X#
|#
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Re: Vault Designs

Postby Blaze » Wed Jun 17, 2009 5:43 am

You can walk between drying racks (Vertically stacked), ovens, smelters, and kilns due to the build parameters not allowing multi-tile buildings to overlap. If you want a truly impenetrable barrier, you'll need to use crucibles for vertical stacks and racks for horizontal walls.
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