I suppose everyone has a natural playing style that they fall into. Those with an aggressive streak immediately start working on combat skills and looking for something they can kill. Those with a penchant for a social life immediately start hunting for other players to make friends. Those of a creative nature start with making baskets and fires and never look back until they have crafted everything in both the build and the craft menu. Some of these styles of play are quite obvious, and others less so. I thought, (because it's dark out and the fishing is slow) that I might list a few of the variations spring to mind.
Can you find your playing style on this list?
1. Farmer
a. Field crops
b. Livestock
2. Miner
3. Hunter
4. Explorer
a. Hunts for useful resources
i. Prospector
ii. Spelunker
iii. Everything else
b. Maps
c. Hunts for enemy stronghold
d. Makes headlong journies trying to cover a vast distance
i. To get away from RoB
ii. To get to some ultimately meaningless but exciting goal, such as the four corners of the earth.
5. Trader
6. Griefer
a. Indulges in indiscriminate vandalism and destruction
b. Player killer with main purpose of dismaying other players
c. Backstabber: Makes "friends" with plans to later betray.
7. Thief
a. Steals anything for the thrill of it but leaves the loot forgotten in an alt vault, or somewhere in the woods
b. Steals valuables with intent to use, exploit or re-sell
c. "Jewel Thief" Steals only extremely well protected items, or one class of items or from one group or individual designated enemy
8. Warrior
a. Raids the vulnerable
b. Retaliation raids only/ Murder alt
c. Looks for meanest/strongest players until dies attempting to prove combat superiority over all of them
9. Crafter
Generally a multi-theme player, as also needs to obtain the raw materials
10. Ranger
11. Team Player
Does anything useful to help his group of friends thrive, changes activities according to group needs
12. Lonely
Hunts for a group to join and then basically just hangs out not doing very much except chatting
13. Den Mother
Adopts random noobs
14. Slave
Looks for or attaches to someone more powerful who will order then around and talk mean to them
15. Slut
Can be either gender. Looks for other players for cyber cyx. The graphics in H & H adapt really well for this
16. Graffiti Artist
Goes around creating runestones. Can be useful and helpful, literary and obscure, random, inexplicable, foreign, provocative or downright hostile: "Pro-tip: Learn swimming for good lp!"
17. Dual character
a. Miner/farmer
b. Main/expendable
c. Strict traditional gender or cultural roles: e.g. One does all the hunting, fishing, fighting and heavy labour, the other does all the cooking, cleaning, carrying, gutting, luring leeches, etc. Interestingly the second one usually levels up faster.
18. Hermit
Moves or quits when the neighbourhood gets populated
19. Exhibitionist
Goes around with a nude character often with the hope of shocking other players. Mixed group bathing as when the goons found the pond at Loftar's forge. Generally does not combine with #15. Not to be mistaken with #20
20. Barbarian
Refuses to wear clothes until they kill something with a skin they can wear. Often later seen wearing a helm that combines deer antlers, bear teeth, a rooster crest, sturgeon gills and boar tusks.
21. Modest
Goes and stands behind a tree when changing pants
22. Intelligence agent
i. Picks up on all the gossip
ii. Picks up on all the war news
iii. Sells or attempts to sells anything they learn
iv. Makes stuff up and spreads it, enjoys the result.
23. Kidnap Victim
Deliberately logs out in a boat beached in a de-forested area cut off by water. Logs in again a couple of days later to see where they ended up. Generally has just been abandoned in the nearest dead-end river. Highest marks for logging in to find self in a heavily brick fortified village filled with on line players wearing purple robes, helmets and carrying Bay12s. Lowest marks for logging in to find self in water, sans boat and drowning.
24. Methodical
Raises each stat and skill in strict rotation according to minimum number of lp required.
25. Hearthfire spammer
Creates new character, looks around for thirty seconds, decides the location is not workable and logs out.
26. Can't figure out how to play
The same as #25 but only does it once.
27. Grim grinder
Starts by deforesting the zone and then gridlocks it with baskets and/or half built dreamcatchers or looms.
28. Domestic
Builds the most adorable little home, decorated inside and out, and laid out with much thoughtful pleasure. Related to #29 & #30 & #31
29. City Planner
May not actually get anywhere near completion
30. Road Builder
Plans great network. May not actually get more than ten feet. May relentless run an autoroute through a previously peaceful and isolated area.
31. Monument Builder
Creates cemeteries, memorial parks, pleasure parks, groves, flower beds, hedge or paving mazes, chalk downs figures, giant initials or just interesting twisty little paths through the woods.
32. Generous
Goes around planting pumpkins or grapes, hanging skins where noobs can find them, or merely drops anything surplus into the nearest unclaimed basket. Trades down, even at a loss.
33. Scavenger
Goes around hunting for unclaimed areas to see if they can get anything useful
34. Builder-upon-the-Ruins
Finds an abandoned settlement and moves in, salvaging as much as possible. (In retrospect the abandoned settlement of Helms' Deep may not have been as safe as I thought at the time.)
35. Competitive
Finds out what other people are trying to do, and then tries to do it better, or faster.
35. Race-to-the-bear-pit
Creates noob character and works to see how quickly they can kill their first bear
36. Race-to-the-mine
Creates noob character and works to see how quickly they can find a mine.
37. How many ways can I die?
38. Devout
i. Ancestor Worship
ii. Role play worship, such as to the Norse gods
iii. Pentecostal
Really, honestly attempts to make Jesus the focus of their gameplay
iv. Dev Whoreship
Sucks up
39. Game God
Alters stats at desire, scares players with sudden appearances, creates alternate dimensions. Generally totally oblivious to # 38 iv.
40. Wannabe Dev
i. Makes endless suggestions in the critiques forum
ii. Makes those suggestions belligerently, implying a right to have what they demand