Agarrett wrote:Edit: One of the members just got animal husbandry. When we get chickens, we will be quite well off, food wise at least.
Indeed I did, and I'm halfway to Wheelmaking too. I would take the time to finish grinding to it, but it's pretty late here and I have plans for tomorrow. In any case, boat travel is imminent, with crops and livestock next in line.
Anyway, I personally think the "nerfs" to supplies are hardly an issue at this point. If anything, it makes it more interesting than just grind constantly in the same place. I now have to move out into the forests to get a healthy supply of branches to use for wicker baskets (no need to deplete the local clay for wasteful teapot grinding). While doing so, I stop at the nearest apple tree and grab a quick snack to keep going. And once everyone has crops or something similar set up, things will be better off.
Personally, I like this world better than the last one. Not only is the character reset welcome, but the new restrictions make things interesting and challenging. I never worried about food before; now I need to keep an occasional eye on my hunger to keep myself going. Before I just spammed a ton of wicker baskets and teapots in the same place; now I do some exploring at the same time. I might be in the minority, but I'm definitely satisfied.
Edit: Almost forgot, elm boughs are considered branches. Therefore, you can get 11 branches from a single elm instead of 7, although the boughs take up too much room for it all to be held at once (without a backpack anyway).