Damn, at the end i'm forcedd to stop this game, for me.
I create this topic just to say that: "don't wait more comics from me, i'm quitting" but then i've decided to put all my think in this wall of text. Probably some one don't care, well i hope so. I'm a newby like others newby, the only difference is that i can hold a pencil, afterall.
For who'd like to know why i'm quitting, (or for who whould loud "RageQuitMyLol") i'll explain it, or i try. Remember that i'm not english, so every cool philosophy, become a kid chatting in my hands, 'cuz i know few words and barely some grammatical rules XD.
Anyway, i'm quitting why:
This game is fucked cool. I love the system <3, i've searched such system for years. Is Age of Empire mixed with Ultima Online and with Risico. (well..not so much Risico, for now, but it will be so). Then why i quit a game that i love?
The idea of the game is great. Yes. But when we see how it is used, we can easily understand that have a huge bug.
Is a game of Building, that don't let you build anything. Everything you do, you are SURE that someday your town will be destroyed by a randomic troll, or also if you hide, you are SURE that they'll find you in few weeks, or if you'r lucky, we can say few months.
If this game whould be correct if the reason because you die or your work went wasted, is that you'r in war with someone and you die for a reason. Like in reality, if you die ther's ever a reason.
Was a thief, a killer or an accident or a war or the age, if you die, you die for a reason.
In this game you can potentially lose everything everyday for no reason. This is 'cuz THIS IS A GAME, so a troll don't care so much of conseguence. C'mon is just a game, why i coldn't do what i like and play a metagame all the time?
Why metagame? Because in the old ages, killers or thief where more prudents. If they killed someone, was because they needed to survive or to steal. Or maibe because they'd like to love some randomic girl in a village..but..hem, this isnt exactly in HH, actually. So let's go back to the reason: I kill for eat - For gain money - For kill my enemy. And i KNOW that, if i go to kill someone, i could die.
A farmer and a BigMan. The bigman have str 6000, the farmer have a sword.
In the reality, if the farmer hit the strongest man..the strongest man Die. No stats, no guarantee that you survive, also against a farmer. Here (like in other games) if you have a chara with 6000 str, you win. Simply-You-Win.
But is a game, so it could be okay. The problem is when the Game become a place where Bored People use theyr time to feel himself more cool. They'r not Playng Haven and Hearth, they'r Playing Unreal Tournament, where you can kill-die-reiz-kill-die-reiz.
One could say "well, man, you don't like the situation? Build yourself a cool pg."
Someone other could say "Ah. And then, that cool pg will die if i have a meeting with my girlfriend in the wrong day."
An another one could say "Usually, a game have rules. Why? To let everyone free to play. Actually, a game totally empthy of rule, HAVE a rule itself. The rule of Who is Strong Win. So this game isn't for everyone. Is only for nerds that can work all the day on his chara to be safe, or half safe."
If this game was more like Unreal Tournament, or World of Warcraft, i could say "ok. Is a game, like other games."
Everyone you can see that the potentiality of this game is really bigger than this. I can't trust that Devs really wanted a game like Unreal. Probably they whould see a game of developement AND war. War that don't delete all the game.
And when a player killer don't delete the game? When you die for game.
When you die because you'r in war. When you die for a reason that is more than "i was bored, man.". Because if a thief where bored, in reality, and he killed the first that he encountered, he was almost surely in danger. Kill for lol isn't reality, is metagame, and what i disagree is ONLY 1 Thing.
Devs laugh at this.
Devs. You'r crafting a huge game. A whole world.
Keep laughing at player that waste your game and this game will never grow more than an Unreal. If this is what you want, isn't so wrong. But then, why use so much time on economy and developement of citys?
Rules that force people to kill for a reason, are needed. If you kill, you can die in the battle. How much you'r bigger, doesn't matter at all, because a lucky hit of a farmer can hit your hearth in every moment.
My hint is to Rebalance the game.
My think is that Trolls and Devs are same. This is what Jorb let us see in his philosophy of "I can't steal a candy from that kid. Why? I Wanna steal that candy SO i steal that candy."
When i had 10 ages, i answered this question. You still didn't?
If you can survive in a house, with a pc, without go out to hunt all the day in danger, is because rules sayd "Let's work together in a society, so let's craft rules to guarantee the free of everyone."
If you disagree, can freely go in a remote land and live with lions. There the rules are "The strongest survive". You could die in 1 day, happily.
If you will not be happy to die, maibe you should rethink Why rules exist.
Personally i whould die in some forest. But simply i've understood WHY rules exist, so if i disagree i must leave. Simply. Steal that candy mean only that i'm Lazy to leave, i'm too stupid to live in my House.
Uhm. How much wrong did i wrote this wall of text?? Oh, who care. Was my last wall. I LOVE WALL OF TEXT \o\
No, That's not true. XD
So. I've sayd all the bads things, all the goods, but at the end i've loved this game. I really hope, one day, this game and his devs will grow up. A game like this, still don't exist. (But if he keep this road, it will never exist anymore)
So, see ya everybody and good game. And good luck to all the noobs. Good day and hoping a good eternal night, to all the trolls. Good work to all the Warriors that play this game in respect of the others, killing for a meaning.
Ohw, man, that was a cruel post. Well..it was my true think, can't do anything. XD
Bye :3