I want to protect my home.

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I want to protect my home.

Postby Cookie » Sun Apr 18, 2010 2:19 am

A lot of the players in this game are playing what I think of as nest building games:

"Now I put my chicken coop on the right -with the little pink fence around it so it looks like it is a real chicken yard- and I put the bake ovens beside the wheat field with an apple tree for shade on either side of them -doesn't that look nice?- and I pave a little convenient path from the river up to my house and put all my hunting weapons in the cupboard on the right and all my gardening supplies in the cupboard on the left... Perfect!"

And then Joe Pvp comes along and if the nest-building player is home they get hit with a Bay12, but if they are not they come home from school to find the chickens are gone, the apple trees are cut and all the gardening tools are in the cupboard on the right. :x :cry:


Jorb and Loftar have addressed the problem of rage-quitters who drop the game because they lose their character to a sudden rush of Russians or 4chanfags, by giving the players reincarnation. It's a fine balance between character death being irrelevant and character death being annihilating. I'm wondering what about the players who quit not because of character death or even the frustration of having to start over when their little home gets trashed, but the ones who quit because they were playing for the love of their little plot of land, and once that plot of land has been trashed they don't love it any more. In fact they feel horrible about it. Just the sight of it now brings a lump into their throat. Warm fuzzy feelings gone, they click the red X and yet another claim is left to decay slowly until nothing is left except a treeless patch of land enclosed in a pink rectangle.

H & H wouldn't be H & H without the threat of someone attacking you. Neither would it be H & H without a host of players delighting in carving little homesteads out of the wilderness, connecting with neighbours and equipping their farm with every dark age convenience. You can protect your character investment by learning to fight, being wary as hell, investing in armor and making treaties with everyone in sight. But in case that doesn't work reincarnation exists to soften the blow. You can protect your homestead by building a claim, building a wall, planting fields in rotation and hiding things in vaults. However if that doesn't work there is no cushion to soften the blow for the homesteader.


Since the dev-gods have come up with a buff to protect your character investment, is there some way they could come up with a buff to protect your investment in your homestead?

I can't imagine what that buff could be. It's not the stuff that you can't salvage after hurricane Wayneville goes through that you end up mourning. Taming a second set of cows is easier than the first lot. You can probably get high q seeds through trade so you don't have to go back to hunting for www. Getting back to where you were after your village is stomped generally takes a lot less time than getting it there did in the first place, and yet people who are attacked give up in droves.

It's the connection to the place that gets broken. It doesn't feel like yours any more after someone else has proven they have more control over it than you do. Even the process of cleaning up the debris and removing stumps of what were once loved trees is part of the damage they do. You end up cleaning up someone else's mess.
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Re: Home

Postby maze » Sun Apr 18, 2010 3:22 am

And this is why you build your walls and work together with other people to live in a greater good.
Wondering around telling people you live up the river here is a map....<-Bad idea

If you want to play H & H you gotta play like your always getting attack.
before you go to bed you should keep this stuff on you
-pick up your tools you love
-Keep 1 seed of ever time in a seed bag
-Rare items
-foods that can get you throw a day

you live in a land not ruled by a king who protects you from thugs and thefts. you must protect your stuff and stop whining about your loses.

Today you awake and your havert is ready you have all you need, but by sundown while you had gone fishing ever thing is gone. pack up whats left place it on a boat and move on for your area is not protected by a force and is now know by some one you cant protect your self from.

I wish you good lucky for now you know the basic's, now from your 1st errors shall you rebuild and repeat your errors again or shall you move on and rebuild annew life where you will laurn new errors?
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Re: Home

Postby Prosperine » Sun Apr 18, 2010 3:24 am

maze wrote:And this is why you build your walls and work together with other people to live in a greater good.
Wondering around telling people you live up the river here is a map....<-Bad idea

If you want to play H & H you gotta play like your always getting attack.
before you go to bed you should keep this stuff on you
-pick up your tools you love
-Keep 1 seed of ever time in a seed bag
-Rare items
-foods that can get you throw a day

you live in a land not ruled by a king who protects you from thugs and thefts. you must protect your stuff and stop whining about your loses.

Today you awake and your havert is ready you have all you need, but by sundown while you had gone fishing ever thing is gone. pack up whats left place it on a boat and move on for your area is not protected by a force and is now know by some one you cant protect your self from.

I wish you good lucky for now you know the basic's, now from your 1st errors shall you rebuild and repeat your errors again or shall you move on and rebuild annew life where you will laurn new errors?


Or go to mordor where everyone else wants to GTFO. xD
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Re: Home

Postby Cookie » Sun Apr 18, 2010 3:37 am

maze wrote:And this is why you build your walls and work together with other people to live in a greater good.
Wondering around telling people you live up the river here is a map....<-Bad idea

If you want to play H & H you gotta play like your always getting attack.
before you go to bed you should keep this stuff on you
-pick up your tools you love
-Keep 1 seed of ever time in a seed bag
-Rare items
-foods that can get you throw a day

you live in a land not ruled by a king who protects you from thugs and thefts. you must protect your stuff and stop whining about your loses.

Today you awake and your havert is ready you have all you need, but by sundown while you had gone fishing ever thing is gone. pack up whats left place it on a boat and move on for your area is not protected by a force and is now know by some one you cant protect your self from.

I wish you good lucky for now you know the basic's, now from your 1st errors shall you rebuild and repeat your errors again or shall you move on and rebuild annew life where you will laurn new errors?


I think you missed my point. For many people it's not about the stuff, it's about that one little piece of land. You can't move on or you lose what you like most about the game. But you can't stay either because you can't protect it either. So you quit.
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Re: Home

Postby springyb » Sun Apr 18, 2010 8:55 am

If you don't have brick ones, double up your walls. Even if you have to build them off claim, having that extra layer could discourage random attackers.
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Re: Home

Postby Lightning2 » Sun Apr 18, 2010 9:25 am

springyb wrote:If you don't have brick ones, double up your walls. Even if you have to build them off claim, having that extra layer could discourage random attackers.


Or an extra 7 layers, and always keep the gate shut.
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Re: Home

Postby Caliku » Sun Apr 18, 2010 9:36 am

Lots of Delicious tears lately.
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Re: Home

Postby Sidran » Mon Apr 19, 2010 1:03 am

Caliku wrote:Lots of Delicious tears lately.


I have some other Delicious bodily fluids you would certainly like too.
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Re: I want to protect my home.

Postby Zirikana » Mon Apr 19, 2010 3:42 am

I know just what Cookie's talking about. I'm wondering if there's any way to tie a "blueprinting" skill in to the cartography idea. If you could take a piece of parchment, just like making a map, but instead of mapping your local 100x100 square area, you could make a map of your claim, and all the furniture and buildings in it. Perhaps you could use a separate piece of parchment to map the interior of your buildings and cellars too. Of course this wouldn't be a defense of any kind against being ransacked, but you would have a small linkage to your old claim if you were forced to move or relocate by barbarians. Even if you can never rebuild things exactly as they were, it might be a nice psychological boost to have the original "plans" to rebuild from.
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Re: I want to protect my home.

Postby springyb » Mon Apr 19, 2010 5:17 am

Zirikana wrote:I know just what Cookie's talking about. I'm wondering if there's any way to tie a "blueprinting" skill in to the cartography idea. If you could take a piece of parchment, just like making a map, but instead of mapping your local 100x100 square area, you could make a map of your claim, and all the furniture and buildings in it. Perhaps you could use a separate piece of parchment to map the interior of your buildings and cellars too. Of course this wouldn't be a defense of any kind against being ransacked, but you would have a small linkage to your old claim if you were forced to move or relocate by barbarians. Even if you can never rebuild things exactly as they were, it might be a nice psychological boost to have the original "plans" to rebuild from.


Screenshot?
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