protecting mulberry trees

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protecting mulberry trees

Postby killerdynamo » Mon Jul 13, 2009 12:31 am

in case anyone finds a couple of brawl clues around the ring: When I logged on there were half a dozen or so new people (presumably from something awful)cutting down every tree in sight. I told them not to, one person listened, the rest spouted something about how all trees are evil and must die, so I knocked a couple people out to keep them from clear cutting the whole area
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Re: protecting mulberry trees

Postby Jfloyd » Mon Jul 13, 2009 12:33 am

You only knocked them out?
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Re: protecting mulberry trees

Postby killerdynamo » Mon Jul 13, 2009 12:33 am

I never bothered to get murder
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Re: protecting mulberry trees

Postby sami1337 » Mon Jul 13, 2009 12:35 am

You did well.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Re: protecting mulberry trees

Postby Ferinex » Mon Jul 13, 2009 12:46 am

They are SA people. Keep it up.
i guess they never miss huh
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Re: protecting mulberry trees

Postby Rift » Mon Jul 13, 2009 12:56 am

you still need the trees in ROB?
my mulberry tree is nice and 2nd or 3rd to last stage grown and gives all the stuff atm.
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Re: protecting mulberry trees

Postby JTG » Mon Jul 13, 2009 12:57 am

You realize just as you all can spy upon our threads in the mmo hmo, People who aren't even part of SA also look upon them. There is more than 1 group of goons ingame, so you can't really call everyone evil as a whole.
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Re: protecting mulberry trees

Postby sami1337 » Mon Jul 13, 2009 1:03 am

JTG wrote:You realize just as you all can spy upon our threads in the mmo hmo, People who aren't even part of SA also look upon them. There is more than 1 group of goons ingame, so you can't really call everyone evil as a whole.


Good thing you point that out. Would be nice to have a list of goons that live with you.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Re: protecting mulberry trees

Postby Peter » Mon Jul 13, 2009 1:05 am

Rift wrote:you still need the trees in ROB?
my mulberry tree is nice and 2nd or 3rd to last stage grown and gives all the stuff atm.


I think the idea is that other, new players may find themselves without a source of seeds, you see.

As for the goons:
Oh well. They'll slash and burn, then get bored and leave. The ones that remain- if any remain- will be the ones that want to really play. I've found that the goons include a great many talented people that are only occasionally overshadowed by the mooks.
Surprise.
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Re: protecting mulberry trees

Postby Laremere » Mon Jul 13, 2009 2:55 am

That would explain why the Y forest was clear cut....
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