Town + Runestones

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Town + Runestones

Postby Winter » Wed Jul 15, 2009 3:50 am

Apparently someone walked onto my village's grounds and got their cart stuck, and decided the best thing to do was grab the nearest stone in our town and turn it into a runestone and put it into their cart to leave a message... I'm a little pissed about them destroying my stone, but I still have one left in the town.

Though I'm a little confused, I only saw trespassing scents even one right next to where the stone was, do they not need the vandalism skill to turn stones into runestones on a village claim?
Last edited by Winter on Wed Jul 15, 2009 4:08 am, edited 1 time in total.
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Re: Town + Runestones

Postby theTrav » Wed Jul 15, 2009 3:56 am

They're not vandalizing, they're 'improving' :P

Seriously though, probably a bug
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Re: Town + Runestones

Postby Winter » Wed Jul 15, 2009 3:59 am

theTrav wrote:They're not vandalizing, they're 'improving' :P

Seriously though, probably a bug

Maybe I'll go improve their little town hehe.
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Re: Town + Runestones

Postby theTrav » Wed Jul 15, 2009 4:05 am

Now this is exactly how feuds get started :P
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Re: Town + Runestones

Postby Hippie » Wed Jul 15, 2009 11:04 am

This is Gurp speaking.

It was my fault that the cart got stuck. Without thinking where i was going i walked into your camp with my cart full of wood I was going to use for a house. The cart stopped and i couldnt move it. I had to pay 2000 lp for the trespassing skill and lifted the wood out of the cart and walked to my camp with it. I made a runestone and left a message because i thought i needed to explain myself. Im really sorry for the loss of your stone. You can keep the cart as a gift. The wood i had collected was used to make another cart.

The reason i was so foolish is because im fairly new to this game, a noob so to speak.

To explain the runestone bit:
I was able to make the stone into a runestone on the claim, but i couldnt inscribe it. So i lifted the stone and moved it outside of the claim and inscribed it there. Then i put it in the cart.

Again im really sorry. I hope we can be friends.
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Re: Town + Runestones

Postby theTrav » Wed Jul 15, 2009 11:12 am

sounds like we've got a close to inexhaustable supply of boulders now anyway, so the problem has resolved itself. Good on the dev's for killing two birds with one stone...

poor birdies...

*sniff*
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Re: Town + Runestones

Postby Lightning4 » Thu Jul 16, 2009 3:02 am

Now, if only we could eat said birdies!
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