Kamekono wrote:I think Devs should give players a general idea of when to expect a reset.
Can we expect a reset in a matter of weeks? Or in a few months?
Do they want to have this world reach the 2 years marker (if nothing happens)?
Do they plan on going for as long as they can, until a reset is required because of some new feature?
I know they don't have a set date, and that's ok. But since they do know what their plans are about it, giving us a ballpark figure would be appreciated.
NeoBasilisk wrote:Kamekono wrote:I think Devs should give players a general idea of when to expect a reset.
Can we expect a reset in a matter of weeks? Or in a few months?
Do they want to have this world reach the 2 years marker (if nothing happens)?
Do they plan on going for as long as they can, until a reset is required because of some new feature?
I know they don't have a set date, and that's ok. But since they do know what their plans are about it, giving us a ballpark figure would be appreciated.
I don't think they have much incentive to do this because you know that once a reset date is announced, some number of people will immediately stop playing until the reset, even if it is months away.
NeoBasilisk wrote:I don't think they have much incentive to do this because you know that once a reset date is announced, some number of people will immediately stop playing until the reset, even if it is months away.
VDZ wrote:No world reset has ever been announced months in advance. How can you know this will be the case? "I'll lose everything in two weeks" is very different from "I'll lose everything in two months", let alone "I'll lose everything in 5-6 months".
MagicManICT wrote:VDZ wrote:No world reset has ever been announced months in advance. How can you know this will be the case? "I'll lose everything in two weeks" is very different from "I'll lose everything in two months", let alone "I'll lose everything in 5-6 months".
At more than a month or two out, it definitely wouldn't discourage people from playing, however, how can you predict your development cycle that far ahead unless you have the means to put yourself through the crunch time necessary for sticking to such schedules? I don't know about you or others here, but I can't take that kind of stress. It's so bad in the industry as a whole, some studios have denounced forcing their designers and engineers to endure such things and are working to remove such design scheduling.
I will say that if there were regularly scheduled restarts, a few people might be encouraged to play more, but what would the requirements of that be? What would suffer because of such a decision?
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