Re: The only world reset/wipe requests/discussion topic

Postby Granger » Mon Dec 31, 2018 3:51 pm

Aceb wrote:
Granger wrote:Also there is the problem of endless growing numbers, which destroys the charm of a fresh start in the wilderness the moment you loot (be it from an abandoned settlement, beach salvage, digging or a market) a high quality tool that you wont't be able to recreate yourself for moths of hardcore playing...


Calm the fuck down Granger, please. You either say months of casual playing or only A MONTH of hardcore playing! You don't mix the two.

It's almost impossible to catch to topQ (for obvious trade position) but it is very possible with a month of hardcore playing, at top 2 MONTHS of hardcore playing, to be scratching the surface of topQ and be relevant in some way.
Please show me how to create a, say, q800 set of tools (axe, saw, pick) within a month or two (of whatever kind of playing) from scratch and without outside support (=hermit scenario).

Should you be able to pull that off you'll be entitled to ask me to
Get Your shit right. Please.

but unless you manage that I kindly ask you to please lead by example.
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Re: The only world reset/wipe requests/discussion topic

Postby pppp » Mon Dec 31, 2018 5:19 pm

Hermit scenario with trading and without trading does a huge difference.
I had q 500+ frying pan only after doing a one-day trip to CF, collecting some brimstone, heartwood leaves and ancient roots on my way and trading these for stuff.
The only things it took was to use world map and CF report page. And that's doable without asking anyone for help or without much skills except maybe making a coracle or animal husbandry.
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Re: The only world reset/wipe requests/discussion topic

Postby DatSheep » Mon Dec 31, 2018 5:25 pm

I mean, does hermitage = absolutely no contact with outsiders at all? does it still count if there are two lone hermits living together or nearby each other? Idk.
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Re: The only world reset/wipe requests/discussion topic

Postby pheonix » Mon Dec 31, 2018 6:43 pm

Im just a poor noob with q10 tools that plays 1 hour a week, i cant ever hope to catch up. Please nuke the world everytime someone gets higher q then me because thats unfair to me and me only cause im the only one that matters.
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Re: The only world reset/wipe requests/discussion topic

Postby shubla » Mon Dec 31, 2018 7:13 pm

pheonix wrote:Im just a poor noob with q10 tools that plays 1 hour a week, i cant ever hope to catch up. Please nuke the world everytime someone gets higher q then me because thats unfair to me and me only cause im the only one that matters.

This exactly!!
I feel powerless when my neighbor has higher q carrots than me!!! :evil: :evil: :evil: :evil:
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Re: The only world reset/wipe requests/discussion topic

Postby Aceb » Tue Jan 01, 2019 5:47 am

Granger wrote:
Aceb wrote:
Granger wrote:Also there is the problem of endless growing numbers, which destroys the charm of a fresh start in the wilderness the moment you loot (be it from an abandoned settlement, beach salvage, digging or a market) a high quality tool that you wont't be able to recreate yourself for moths of hardcore playing...


Calm the fuck down Granger, please. You either say months of casual playing or only A MONTH of hardcore playing! You don't mix the two.

It's almost impossible to catch to topQ (for obvious trade position) but it is very possible with a month of hardcore playing, at top 2 MONTHS of hardcore playing, to be scratching the surface of topQ and be relevant in some way.
Please show me how to create a, say, q800 set of tools (axe, saw, pick) within a month or two (of whatever kind of playing) from scratch and without outside support (=hermit scenario).

Should you be able to pull that off you'll be entitled to ask me to
Get Your shit right. Please.

but unless you manage that I kindly ask you to please lead by example.


In two weeks, I saw one hermit trade enough silk, some metal and pearls to be able to get set of tools of 1400q + some basic farming set. No outside support, from scratch, just knowledge, a bit of time and some a bit harder work of hope from RNG side (pearls). CF is so successful that anyone with bigger than basic knowledge of haven, allows You to get bigger. Only difference lies in attributes from LP and a bit of FEPing but getting a great starting table isn't hard either. And all depends if how big they want to catch up or how big they want to go in terms of producing their own metal, farm, silk, wood or just focusing on one branch and continue to trade until catched up. If You go "hardcore" it's quick enough with usage of CF.
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Re: The only world reset/wipe requests/discussion topic

Postby Granger » Tue Jan 01, 2019 10:57 am

Aceb wrote:If You go "hardcore" it's quick enough with usage of CF.

You sadly seem to be unable to grasp that a fair part of players derive their fun from the feeling of accomplishment of doing things on their own, supplying these kind of players with stuff so advanced that they're guaranteed to be unable to recreate it themselves for the forseeable future completely kills the game for them through removing their feeling of accomplishment. Thus getting some chests full of tokens from the shop to buy everything at an ingame walmart equivalent completely misses the point for that group, as this boils down to replicating the shitty mechanics of the real world (like either been born into the right family or having to work for the benefits of others for the rest of your life) into a game whose whole point, by definition, is to escape shitty RL for a while.

What we have seen with the concurrent user statistic and the contents of this topic indicates that the current game mechanics fail to sustain interest beyond a handfull of months into a world and fail even harder to interest players to join when a world is already running.

<sarcasm>But that's certainly all completely irrelevant when all that's interesting is the (completely nonexistant) endgame. </sarcasm>

It's sad that users of this forum in the fuck you, I got mine mindset are unable to look beyond their own plate - as is the devs listen to these, resulting in the amount of food on their own plate being less than what could be there.

Happy new year.
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Re: The only world reset/wipe requests/discussion topic

Postby Aceb » Tue Jan 01, 2019 2:49 pm

Calm down Granger.
Granger wrote:
Aceb wrote:If You go "hardcore" it's quick enough with usage of CF.

You sadly seem to be unable to grasp that a fair part of players derive their fun from the feeling of accomplishment of doing things on their own, supplying these kind of players with stuff so advanced that they're guaranteed to be unable to recreate it themselves for the forseeable future completely kills the game for them through removing their feeling of accomplishment.

Are You drunk or high? In all worlds, being the top, ment to be the one who has trade advantage over EVERYONE and it is logical no body sane would just allow someone to jump right into the same level in trade. That's tactical advantage over enemies and trade advantage. You don't wanna grow suddenly an equal enemy that might with some luck jump over You. Other question is keeping them slightly behind to benefit from trade.
Thus getting some chests full of tokens from the shop to buy everything at an ingame walmart equivalent completely misses the point for that group, as this boils down to replicating the shitty mechanics of the real world (like either been born into the right family or having to work for the benefits of others for the rest of your life) into a game whose whole point, by definition, is to escape shitty RL for a while.

Yeah, You're going wrong way here. I never said anything about token but in-game items that ANY player is or should be capable of doing in two weeks. It might replicate your view of real world with being born into rich family, but AGAIN I was speaking in the way the player CAN and SHOULD work towards goal to get the money from the TRADE and NOT SELLING TOKENS, and grow up overtime. Assuming You're not a lone hermit, a group can do it quicker, bigger and faster. No one have to be high born.

What we have seen with the concurrent user statistic and the contents of this topic indicates that the current game mechanics fail to sustain interest beyond a handfull of months into a world and fail even harder to interest players to join when a world is already running.

No, You're missing the point by a mile. The problem of majority players is that they believe, that on the start where everyone are equal, they have a chance to sit on the top like the king of the hill and be the strongest, which is clearly false, because in most cases, from my own experience, this is excuse as they always lack what it gets to be on top. They want to be there but don't do what is necessary to be there and then the spiral starts "oh the world is so progres i want reset because i cant be relevant", while thanks to community fair in it's form it is do-able to reach a high place and be relevant enough, if You WORK FOR IT, NOT JUST WAIT TO BE ONE BECAUSE YOU WANT AND NOTHING MORE IN TERMS OF EFFORT.

<sarcasm>But that's certainly all completely irrelevant when all that's interesting is the (completely nonexistant) endgame. </sarcasm>

Not a sarcasm, but endgame is usually made by players and most of players are scared of any shape and form of PvP. How long can You smack with a bat jorb and loftar asking for an endgame, until You will do it again since it's quickly irrelevant, boring or not worth it?

It's sad that users of this forum in the fuck you, I got mine mindset are unable to look beyond their own plate - as is the devs listen to these, resulting in the amount of food on their own plate being less than what could be there.

Happy new year.

Yeah, devs listen to both actually and not listening to anyone in some terms, it depends what You pick and what not to make your view the "logical one".
It's not the fuck You mindset, it's about many people being persistent despite other proving or trying to prove, that they are wrong. Like for me now, You did, with pulling a token shit out of nowhere.

Happy new year buddy.
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Re: The only world reset/wipe requests/discussion topic

Postby Granger » Tue Jan 01, 2019 3:28 pm

Aceb wrote:Calm down Granger.
Granger wrote:
Aceb wrote:If You go "hardcore" it's quick enough with usage of CF.

You sadly seem to be unable to grasp that a fair part of players derive their fun from the feeling of accomplishment of doing things on their own, supplying these kind of players with stuff so advanced that they're guaranteed to be unable to recreate it themselves for the forseeable future completely kills the game for them through removing their feeling of accomplishment.

Are You drunk or high?

As I said, you're completely unable to grasp that other people might have different priorities than you have.
The problem isn't that they couldn't if they wouldn't but that the distance to the top continues to grow on a daily basis, up to the (quickly reached) point where the amount of people willing to join later in a world being reduced to a tiny fraction of what there could be.

But as of your tourette syndrom you're uninteresting to have a reasonable discussion with... I'll leave it at that.

Get well soon!
Last edited by Granger on Tue Jan 01, 2019 3:41 pm, edited 1 time in total.
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Re: The only world reset/wipe requests/discussion topic

Postby Aceb » Tue Jan 01, 2019 3:38 pm

Maybe yes, maybe no, but having different view doesn't have to be a reason to drag everyone else.
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