maze wrote:MightySheep wrote: the defender advantage is too big.
Well that's just a lie and untrue fact.
Any attacking side that either over stats or overwhelms wins. Catapults are just busted if you spam more then 3.
The only downside is you need to time invest into a raid, WHAT IS A MUST. a raid that 24 hours of queing to destroy a village that is even a week old. Defenders have more time investment and the raiders can just come by anytime as long as they're willing to put in 24 hours they win.
trying to pretend otherwise is beyond toxic; and your comments and actions should be seen as trying to ruin this game if you even try to ever further that point that it's not.
You're wrong in so many ways its way longer than 24h nobody is camping for 24h in the first place, a 5am attack by like 2 or 3 ppl would've killed the catapult
I have no doubt in my mind I could have defended this raid with 2-3 players and this only worked because we got a plot literally inside wb at the idol lmao it'd never work otherwise
Don't tell me u actually believed the propaganda of last world and think wb defended sledge because they better? No its just normally impossible unless 1 side completely mentally surrender before it even begins
BTW I would've absolutely loved to be a defender of this siege u couldn't even invent a more favorable pvp scenario with enemies having to spend 24h inside ur walls that u can attack whenever with safe palis everywhere and ability to wall them in etc
Even if u fight and end up running u only need to buy 5 mins to bash the catapult its not difficult lol
Edit: In fact I unironically think 1 commited defender could have defended this if Bob dole was playing he would've done it