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[ARCHIVE FOR WORLDS 1&2]Forum for discussing in game politics, village relations and matters of justice.

Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby Nanothnir » Wed Mar 24, 2010 8:27 am

I am stepping down from any Leadership I have ever held over Brodgar...

I just want to play now...
[Politics] The word was derived by the joining of two others, Poli - A Latin word meaning Many. And Tics - Annoying Bloodsucking Parasites...
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Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby Justicar » Wed Mar 24, 2010 8:58 am

Scents have been collected.
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Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby Bl1tzX » Wed Mar 24, 2010 11:55 am

But...Nano!
You're like the bone glue that sticks a ram together, except we only need 1 not 5 or whatever pieces. D=
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Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby ImpalerWrG » Wed Mar 24, 2010 1:08 pm

Who knows whats going to happen to Brodgar, One thing that questions me still is if SO MANY OF YOU OTHER ESTABLISH CITIES WITH IRON are backing the construction of Brodgar. WHERE WAS THE HELP!?!?!?! Seriously, Sodom for example. You know exactly where we are, and you can't throw us Iron that you can Mine a plenty? Haro, don't know if you do, but same, can't you send us support...


Despite a large forum presence Haro is no superpower, we don't have Iron, we only just got our second mine making us Bronze capable, their are like 9 players total non of which are warriors, and if what I'm hearing on the world map thread is correct we are literally the hypotenuse of the world square away from you. So if you had actually requested our help I'm afraid theirs next to nothing we could have done.

you could wall off a city into districts, but that wouldnt work with the layout you went with


That what we did in Haro though its not complete yet their will be four districts, a residential district, an industry and agriculture district, a Trade district and a Visitors district/s outside the city-walls. Crossroads are in the Visitor district, the trade is nearby and normally left open to the visitor district, the residence and industry districts are to remain closed to all non members. If key-rings had been implemented before we built the walls we would probably have added more gates as 'budding' sites for future expansion districts. I find it rather hard to believe that New Brogdar was designed without any walls at all, Haro is completely grief/theft free (other then jorb stealing two of my chests) but we have built extensive walls to guard against the possibility.
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Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby Oracle » Thu Mar 25, 2010 4:12 am

Image
Shot at 2010-03-24
Me and Newt Decided that it was a good idea to play a game of checkers.
we used a cupboard and some random items. it was kinda fun
.

i am thinking of mabye have a tournament some time.
.
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Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby Jackard » Thu Mar 25, 2010 4:21 am

haha nice

if you used only fish then you could 'king' them by butchering
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby Oracle » Thu Mar 25, 2010 7:07 am

i used bear teeth
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Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby Nanothnir » Fri Mar 26, 2010 4:32 am

Just would like to fill people in on what has transpired from the raid a few days ago.

After following a trail that allies and friends that access Russian Forums sent me, I find the "Leader" of Lagville's Brag Post...

http://tinyurl.com/ye7pjh8
(Look for the dancing Hippo at the bottom of the page...)

Google Translator is Fickle and I would love to know what the Post that LinK (The leader) says about my PM to him, the post below the Dancing Hippo...

Here is the PM I sent to them to begin with...

Link, I am one of the leaders of New Brodgar in Haven and Hearth, I have been told you are the one responsible for the attack on our city. I would like to know the reason behind this attack. I have been told that someone verbally attacked you and your kin. If this is the cause this is not true. And I would like to know what it was that was said, and by who...

Please contact me on the English forums if possible, I will check here again though...


The Reply came back in English on both their forum and our own, both the same...

Nanothnir, reason of our attack was threats and stupid jokes from yours merchants and other peoples.
At first, I mean runestone with something like "Join New Brodgar or die", we have forgiven that, and even wanted to help New Brodgar. On second time, yours merchants told us that Brodgar are peaceful, but have enouch power to attack us. I think this is not good method for trading negotiations.
We have an offer: Brodgar will not repeat this things, we'll accept peace, and MAYBE discuss trade relations.


I replied this...

Can I first of all I must tell you this. And be sure you READ IT ALL before you start to respond...

You have been played by a child looking to spoil someone's game, and we have suffered from the results. Someone not even FROM Brodgar to begin with...

Why did you not come and question such an accusation. No one in Brodgar that is actively helping the city would look to attract attention. To respond with attacks without communicating and not finding out the truth, essentially in such a game that Haven and Hearth is, Ruins peoples games, this is Not WoW or UO, there is no respawns or return of the Time you spent leveling your characters. Those that you killed, 2 where Honest players that were working for the city, they are now quitting. So thankyou for the Unprovoked attack...

We never asked for this, your people had been coming into Brodgar and throwing their weight around since the beginning, sparing our people with death threats if they did not. You could see we had no Iron, No Steel, NO FIGHTING ABILITIES. HOW could we be stronger then you. We are builders and Traders, NOT fighter...

Have you ever heard of this saying???

Sticks and Stones may break one's bones. But words will never Hurt me...

Brodgar is surrounded by Childish Runestones reading Offensive and threatening things in both Russian and English. We have been find Parchment inside out cupboards with threats and death warnings since day one. Did we care. Clearly not. We just continued our work...

Natrually Brodgar will not repeat, for we have not done anything TOO repeat. Heck we never declared War on you to even begin with. We were just attacked without warning or reason...

Tell me, swap our roles. How would you feel???...

If you understand any of this. Please return the Keys of the Victims that you killed at the very least...


I still await a reply...
[Politics] The word was derived by the joining of two others, Poli - A Latin word meaning Many. And Tics - Annoying Bloodsucking Parasites...
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Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby sabinati » Fri Mar 26, 2010 5:10 am

guess what they killed you for lulz and to stop new players from settling the area
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Re: New Brodgar // Not Village, More Town... Updated March 23th

Postby Seizure » Fri Mar 26, 2010 5:14 am

sabinati wrote:guess what they killed you for lulz


That was my guess from the start. In games, there are no reasons for doing stuff like this. Only excuses as to why you did something for entertainment.
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