Bounty Hunters Wanted

[ARCHIVE FOR WORLDS 1&2]Forum for discussing in game politics, village relations and matters of justice.

Re: Bounty Hunters Wanted

Postby Raephire » Sun Nov 15, 2009 1:05 am

Yep, I just like fucking with goons, especially delamoron and jackarse
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Re: Bounty Hunters Wanted

Postby Dondy » Sun Nov 15, 2009 1:17 am

Not to be bitter about this or anything, but to a new player who has only one dream and wants another one so they can make a dowsing rod, that ball of yarn could be more valuable than the sword is to a player who is grinding metal. There may not be any sheep in their area, and the yarn may have cost them some hefty trading all so they can actually build a dreamcatcher.

So far as I am concerned if the thief choses a thief career then there is no reason they shouldn't pay the penalty for it. It's very clearly in the rules that all objects on a claim are covered by this. The dev's could have set it up so that only weapons, or items with q above 50, or items that are gold and silver leave theft scents. They didn't.

But the way I figure if a thief is roleplaying a character who is not too antisocial, I'm personally willing to let them live. In other words someone who sneaks in and grabs a couple of skeins of silk or half a dozen silk eggs is going to get my grudging admiration for their balls. If they sneak in and take nothing but my one most valuable object they have my great respect. But someone who comes in and cleans a player out of their entire silk production industry is making the game unpleasant. It's thieves like that who make the game less fun to play. IMHO this player _is_ a thief, they are not just roleplaying one. There's nothing wrong with exterminating theives who play the second way.

There are also theives who, when raiding a claim dump stuff methodically as they go. They may just be trying to get containers to haul off the booty, I suppose, but I'm inclined to class this kind of players as a simple griefer... and again, IMHO it is doing the game a disservice when they are allowed to live. They don't contribute anything. Their goal is not competition with other players, but to destroy another real person's playing experience.
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Re: Bounty Hunters Wanted

Postby Jackard » Sun Nov 15, 2009 1:18 am

Raephire wrote:Yep, I just like fucking with goons, especially delamoron and jackarse

are you seriously censoring your own insults

its okay man, were all adults here, youre allowed to say 'jackass'
Last edited by Jackard on Sun Nov 15, 2009 1:22 am, edited 1 time in total.
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Re: Bounty Hunters Wanted

Postby Raephire » Sun Nov 15, 2009 1:21 am

Whatever you say Jacktard
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Re: Bounty Hunters Wanted

Postby Jaltos » Sun Nov 15, 2009 1:26 am

Dondy wrote:roleplay


You lost me there. Someone could have told me we were playing Second life. I wouldn't have joined if I knew we needed to roleplay.
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Re: Bounty Hunters Wanted

Postby Raephire » Sun Nov 15, 2009 1:30 am

Jaltos wrote:
Dondy wrote:roleplay


You lost me there. Someone could have told me we were playing Second life. I wouldn't have joined if I knew we needed to roleplay.


Indeed, we can always create a second server with enforced roleplay and just watch as people don't come.
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Re: Bounty Hunters Wanted

Postby Jackard » Sun Nov 15, 2009 1:35 am

it might not be obvious but this game is kind of set up for roleplay

that doesnt mean you talk funny or pretend youre the dude running around on screen or some shit - at a basic level, we have people in this game playing the role of farmers, villagers, miners, raiders, thieves and so on
Last edited by Jackard on Sun Nov 15, 2009 1:36 am, edited 1 time in total.
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Re: Bounty Hunters Wanted

Postby Jaltos » Sun Nov 15, 2009 1:36 am

But the way he's saying it, I'm supposed to talk like somebody else. I don't wanna do that.
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Re: Bounty Hunters Wanted

Postby Jackard » Sun Nov 15, 2009 1:37 am

oh no, thats just being retarded
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Re: Bounty Hunters Wanted

Postby Dondy » Sun Nov 15, 2009 1:42 am

Jaltos wrote:
Dondy wrote:roleplay


You lost me there. Someone could have told me we were playing Second life. I wouldn't have joined if I knew we needed to roleplay.


I didn't say you had to roleplay. I just said that was my preference. There is no rule in this game against indescriminate pvp, character killing or griefing. You are absolutely allowed to clear cut steadily across the map or to run a hate campaign against another player and try to harrass them into dropping the game. You can be a thief who trashes other players' belongings, or not, just as it tickles your fancy.

But I think in the long run this ends up being a difference in opinion about how much aggression makes the game fun and how much doesn't and what defines an act as in game or out of it. I am put in mind of a recent incident where one hockey player took off his helmet during a break in the game, and a player on the opposing team came up behind him, raised his hockey stick and did his level best to knock the guy's head off. According the the game rules the guy doing the high sticking could have been suspended for more than a single game. According to the cops it was aggravated assault. According to many of the fans since the first player was on the ice, it was entirely legitimate and no business of the police. My point is not who was right or wrong, but rather that realistically some people will always think the more aggression the better and other people will think that the game should be set up so no one can get hurt, and neither side is at all likely to convince the other.
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