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[ARCHIVE FOR WORLDS 1&2]Forum for discussing in game politics, village relations and matters of justice.

Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby Caliku » Tue Mar 02, 2010 10:55 am

Just wondering, what program are you using to design the maps?

Sounds like you are progressing nicely. Sadly we won't be making an idol until we have a mine, so we're trying to get skilled up and get carrots and wheat. Luck wasn't kind enough to give us either :(
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Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby Nanothnir » Tue Mar 02, 2010 11:25 am

Caliku wrote:Just wondering, what program are you using to design the maps?

Sounds like you are progressing nicely. Sadly we won't be making an idol until we have a mine, so we're trying to get skilled up and get carrots and wheat. Luck wasn't kind enough to give us either :(


Just simple paint, thats why it sucks so much...
[Politics] The word was derived by the joining of two others, Poli - A Latin word meaning Many. And Tics - Annoying Bloodsucking Parasites...
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Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby SirGilgamesh » Tue Mar 02, 2010 7:47 pm

Forum Name: SirGilgamesh
Brodgar Hearthling: Maru
Jobs: Fishing mainly, anything I can do to help otherwise.
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Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby sunshine » Tue Mar 02, 2010 8:00 pm

Forum Name: Sunshine
Brodgar Hearthling: Little sunshine
Jobs: (Auto)Fishing too and helping with whatever comes up. Was thinking of running production of some sorts, later on when we get things arolling, like mining or some sort of cooking/winemaking/sausage.
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Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby emiltri » Tue Mar 02, 2010 8:50 pm

Forum Name: emiltri
Brodgar Hearthling: Eil
Jobs:Fishing, Foraging
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Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby mikaela1988 » Wed Mar 03, 2010 3:55 am

Are we going to need a lot of perception food? Me and John are fishing up plaice up by the lake, and we'd like the other fishers to help too.
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Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby Nanothnir » Wed Mar 03, 2010 4:44 am

mikaela1988 wrote:Are we going to need a lot of perception food? Me and John are fishing up plaice up by the lake, and we'd like the other fishers to help too.

Yes please do. I haven't gone for a boat right yet, a proper on that is, where I don't go looking for Windsown Weeds so good on ya for taking the initive for that. Perception is always wanted until we get carrots. Hmmmm, I think there are a couple of seeds to check now....
[Politics] The word was derived by the joining of two others, Poli - A Latin word meaning Many. And Tics - Annoying Bloodsucking Parasites...
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Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby mikaela1988 » Wed Mar 03, 2010 5:13 am

To catch plaice, use woodfish lure at the bottom shallows of the lake up north. That way you won't catch that much bream if at all.
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Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby ChampionRyu » Wed Mar 03, 2010 5:14 am

* UPDATING MY INFO:

Forum Name: ChampionRyu
Brodgar Hearthling: Ryu
Jobs: Currently anything I can do to help, especially fishing, for the FUTURE I plan on Weapon/Armor smithing, gourmet Chef and POSSIBLY a Farmer if necessary.
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Re: New Brodgar // The Beginings. Open for Workers, Please Read.

Postby Nanothnir » Wed Mar 03, 2010 5:27 am

ChampionRyu wrote:* UPDATING MY INFO:

Forum Name: ChampionRyu
Brodgar Hearthling: Ryu
Jobs: Currently anything I can do to help, especially fishing, for the FUTURE I plan on Weapon/Armor smithing, gourmet Chef and POSSIBLY a Farmer if necessary.

Farming would be impossible when your a smith unless you 'buy' the metal from someone, full industry destroys the chance of Farming (only 1 seed a harvest) While full Nature Destroys the ability to Smelt Ore....
[Politics] The word was derived by the joining of two others, Poli - A Latin word meaning Many. And Tics - Annoying Bloodsucking Parasites...
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