Trading is dead — why?

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Trading is dead — why?

Postby Coriander » Fri Dec 04, 2009 12:28 am

I have goods to sell but no buyers. What happened to trade? :(
Is it the mass killing of characters? The fear of breached security? Both or something else?
The economy in H&H is just like it is in Real Life.
Come on Holiday shoppers open up those wallets.
When the all cutting blade meets the uncuttable stone - at times, the blade is sharpened
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Re: Trading is dead — why?

Postby NaoWhut » Fri Dec 04, 2009 12:31 am

Most people have everything they'll
ever need in their short, miserable,
scared hearthling lifespan.
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Re: Trading is dead — why?

Postby Pacho » Fri Dec 04, 2009 12:46 am

Yeah, that's basically it. The only things people are looking for right now is high end stuff like silk and steel, and not in large quantities either =|
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Re: Trading is dead — why?

Postby Potjeh » Fri Dec 04, 2009 1:23 am

Try setting up a stall. Pretty much everything I put on my stall goes within 24 hours.
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Re: Trading is dead — why?

Postby Lightning2 » Fri Dec 04, 2009 8:06 pm

Coriander wrote:I have goods to sell but no buyers. What happened to trade? :(
Is it the mass killing of characters? The fear of breached security? Both or something else?
The economy in H&H is just like it is in Real Life.
Come on Holiday shoppers open up those wallets.


Because apperantly you can track down items and see exactly where you/person you traded with are.
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Re: Trading is dead — why?

Postby Chakravanti » Fri Dec 04, 2009 10:02 pm

Lightning2 wrote:Because apperantly you can track down items and see exactly where you/person you traded with are.


THis has no affect on trading!! Just ask Jorb!! LMFAO
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Re: Trading is dead — why?

Postby Potjeh » Fri Dec 04, 2009 10:07 pm

I'm curious why you'd so afraid of people finding out where Innsmouth is, seeing how people you wouldn't want to know already know it.
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Re: Trading is dead — why?

Postby Pacho » Sat Dec 05, 2009 5:38 am

what's even more silly is that the majority of the hearthlings don't sell stolen goods.
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Re: Trading is dead — why?

Postby CG62 » Sat Dec 05, 2009 6:01 am

I could sell off Innsmouth's location if I were a prick.
Taking offers now.


So, in an attempt to kickstart trade... Anyone wanna buy some banner linen? All of this shit was hand grown and hand built. I don't have ANY black skills.
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Re: Trading is dead — why?

Postby Chakravanti » Sat Dec 05, 2009 6:35 am

Pacho wrote:what's even more silly is that the majority of the hearthlings don't sell stolen goods.

warrri wrote:
jorb wrote:I expect people to play the game the way I intended it to be played.

Stop spouting nonsense.

Its not about aquiring items legitimately, its about stealing them with an alt out of your containers, then trading them to someone you dont like, then track him down and destroy his village (with an alt ofc).

True, this will not hurt the lower levels trading, but the people who live in the outback and dont have their location pointed on maplib because they dont wont to be found, can never be secure.
However this is also easy counterable, you just need many alts to store everything you traded for 3 days, waiting till the scents, if there were any, decayed.
Also there are already enough scents when someone plunders a village, this change really adds no functionality beside the need to store all your stolen goods for 3 days on alts...


And traded goods, not worth it to be a merchant to have to altvault everything for three days.
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Well I am death, none can excel
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