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Lalaxx
- Posts: 440
- Joined: Sun May 12, 2013 12:15 pm
- Location: Norsca
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Food & Level Scaling Rework
there is nothing in jorbs words suggesting that we will be able to eat hearthlings.Lalaxx wrote:
Last edited by KwonChiMin on Mon Sep 09, 2019 9:56 pm, edited 1 time in total.
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HasseKebab
- Posts: 1782
- Joined: Sun Mar 06, 2011 8:59 pm
Re: Food & Level Scaling Rework
Sounds like great changes!
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killette2
- Posts: 411
- Joined: Fri Mar 25, 2011 1:11 am
Re: Food & Level Scaling Rework
I haven't played much in the past few years but will this affect the food trade economy?
Wouldn't the health nerf give more power to better weapons rather than better character stats or am I bad at math?
Wouldn't the health nerf give more power to better weapons rather than better character stats or am I bad at math?
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trinh
- Posts: 197
- Joined: Sun Feb 26, 2012 11:34 am
- Location: Wroclaw [Poland]
Re: Food & Level Scaling Rework
well.. why not.
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thesourceofsadness
- Posts: 109
- Joined: Mon May 25, 2015 10:13 pm
Re: Food & Level Scaling Rework
Totally NO.
Simplification is the well-known game killer.
Unable to rise stats by eating the same food looks logical, so satiations are just OK. It makes gameplay deeper apart from just food-eating race.
Simplification is the well-known game killer.
Unable to rise stats by eating the same food looks logical, so satiations are just OK. It makes gameplay deeper apart from just food-eating race.
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Fostik
- Posts: 2520
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Food & Level Scaling Rework
Before apply constitution changes take a good look on wounds system, it can be incompatible with new formulas.
When hunger and satiations gates are enabled - you are unable to get any profits from big amounts of food, so not all playing styles is acceptable.
Actually there always was two ways to get stats - with big amount of food, or with big quality and rare ingredients hard to craft food.thesourceofsadness wrote:Totally NO.
Simplification is the well-known game killer.
When hunger and satiations gates are enabled - you are unable to get any profits from big amounts of food, so not all playing styles is acceptable.
Last edited by Fostik on Mon Sep 09, 2019 10:05 pm, edited 1 time in total.
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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Badich
- Posts: 139
- Joined: Tue Mar 02, 2010 2:15 pm
- Location: Moscow
Re: Food & Level Scaling Rework
It still doesn't solve the motivation problem why should i increase stats while they are useless.
London is the capital of Great Britain
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MrPunchers
- Posts: 1679
- Joined: Mon Jun 06, 2016 9:54 am
- Location: Where do you think?
Re: Food & Level Scaling Rework
Still doesn't do anything about certain foods being the best by far, and since you can't constantly shovel food in your mouth cause of hunger (i mean u can but idk maybe? i still try to use ravenous when possible) so certain foods will still be better in every way compared to other foods with equal or greater effort put in.
Suck me good and hard thru my jorts
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PaleAle59
- Posts: 16
- Joined: Thu Jan 11, 2018 1:26 am
Re: Food & Level Scaling Rework
I think bum burn should stay as is to help regulate the pepper being used if this goes into affect.

