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Audiosmurf
- Posts: 2944
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- Location: Ice Hell
Re: Game Development: Perry Flotsam
Something something cascade will only apply to sections that are as dry or less if the wall is still drying, right?
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Game Development: Perry Flotsam
Honestly just thought this was a well known mechanic since it's been like this for over a year lol. Seal your corner posts / expand your claim
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Game Development: Perry Flotsam
From an intuitive point of view, if your claim covers the wall the wall should be covered no? Anyone playing this game any amount of time knows, but it's still dumb it works that way.bmjclark wrote:Honestly just thought this was a well known mechanic since it's been like this for over a year lol. Seal your corner posts / expand your claim
Assuming we're talking about extension raiding anyway.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
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The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Game Development: Perry Flotsam
Wait, is this the big scary bugraid committed by those dastardly ADers? Extending your palisade and then bashing it?Nightdawg wrote:hurr durr it's not a bug, but we called it a bug 2 years ago and fixed it, but it's not a bug when they use it nowjorb wrote: Key Fixes
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- Palisades should no longer cascade if smashed by hand, fixing a number of problems we've had recently with wall cascades used to break into bases.
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czaper2
- Posts: 389
- Joined: Mon Aug 26, 2013 12:48 pm
Re: Game Development: Perry Flotsam
So just to be clear here, and for the people in the back.
What the fuck are the current palisade hand bashing mechanics?
What the fuck are the current palisade hand bashing mechanics?
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Perry Flotsam
lol I love these cases of "let me explain why this raiding method I've used several times is suddenly a bug my enemies should be nuked for"
pretty typical oinker behavior
pretty typical oinker behavior
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: Perry Flotsam
I'm under impression that broken piece of palisade can't cascade into sections that are of higher soak, so if you have fully dried, unclaimed wall, you can't just expand it for one tile and bash the fresh pali to bring the whole thing down.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Archiplex
- Posts: 1362
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Re: Game Development: Perry Flotsam
probably shouldn't keep obscure/dumb mechanics in the game like extension raiding
easily preventable? yeah sure. only thing it does is punish people who think it's not a thing anymore (because there were logs that said it's not, and people don't memorize all patch notes going a year back). reminds me of people who thought the old nidbane exploit shouldn't be fixed
assuming it was fixed. is it fixed? who knows, all i know is i won't be logging out outside a house if i'm outlawed, and the only reason i know not to is because i've had it happen to me. not intuitive at all, just like extension raiding.
easily preventable? yeah sure. only thing it does is punish people who think it's not a thing anymore (because there were logs that said it's not, and people don't memorize all patch notes going a year back). reminds me of people who thought the old nidbane exploit shouldn't be fixed
assuming it was fixed. is it fixed? who knows, all i know is i won't be logging out outside a house if i'm outlawed, and the only reason i know not to is because i've had it happen to me. not intuitive at all, just like extension raiding.
Queen of a cold, dead land. Caretaker of the sprucecaps.