Which is why I said 'next world' but yes agreed.Sevenless wrote:I remember when hitting 1k STR was a serious achievement and extremely rare. Until we correct the FEP system, I'm not sure it's a good idea to be talking about balance changes to mechanics heavily impacted by it.
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magisticus
- Posts: 268
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Re: Tree Rewards Op
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Gensokyo
- Posts: 286
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Re: Tree Rewards Op
Pretty much this, making other stats also affect the rewards won't do much with the inane progression we can currently reach, and just nerfing it to the ground would be stupid because barely anybody (I'm assuming) runs quests instead of credo quests anyhow.Sevenless wrote:I remember when hitting 1k STR was a serious achievement and extremely rare. Until we correct the FEP system, I'm not sure it's a good idea to be talking about balance changes to mechanics heavily impacted by it.
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DDDsDD999
- Posts: 5766
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Re: Tree Rewards Op
Eh, I think everyone who's known about it has been grinding CHA and quests. The LP you get is pretty crazy, and the side XP means you basically ignore the XP costs for everything. It's how everyone's raised high quality wells.Gensokyo wrote:barely anybody (I'm assuming) runs quests instead of credo quests anyhow.





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_Gunnar
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Re: Tree Rewards Op
Off topic, but please fix the FEP system before next world please, so it can be tested for flaws/exploits.magisticus wrote:Which is why I said 'next world' but yes agreed.Sevenless wrote:I remember when hitting 1k STR was a serious achievement and extremely rare. Until we correct the FEP system, I'm not sure it's a good idea to be talking about balance changes to mechanics heavily impacted by it.

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dafels
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