for 1 second it will look like this:

then it will look like this:

Moderator: Phades


^this >.<zahe wrote:great work with client![]()
On last update, you add movement queuing with SHIFT.
And thats is a problem - at the moment, holding shift disable / enable lock to grid with building, and with latest update simply we cannot lock to grid :/
Could u baypass that ?(for ex. disable queuing when holding obiject?)
Already a thread for this. Merging.ThisNameWasntTaken wrote:My friend has Windows 7, and I've done everything I can to fix it.
His .bat file is as follows.
But - I keep getting "Unable to access jar file haven.jar". This is when I run it as admin, but when I run it normally, nothing happens.Code: Select all
.\updater\HnH_updater.exe "C:\Program Files (x86)\Java\jre6\bin\javaw.exe" -Djava.library.path="C:\Program Files (x86)\HnH_Ender_x64" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res pause
Strange. I use ringofbrodgar.com wiki in my client. Which wiki uses your cousin?Sibbechai wrote:I have only one complaint.
The ingame wiki seems out of date and sometimes utterly different compared to the one I access through the browser.
My cousin, who plays on his computer five feet from me, quotes differing data on objects on the wiki out of game while I look at the same page on the ingame wiki.
Noted. Will fix when server up. But I think you refer not to building items, but to placing items that are at hands. Am I right?Tonkyhonk wrote:^this >.<zahe wrote:great work with client![]()
On last update, you add movement queuing with SHIFT.
And thats is a problem - at the moment, holding shift disable / enable lock to grid with building, and with latest update simply we cannot lock to grid :/
Could u baypass that ?(for ex. disable queuing when holding obiject?)
You can see quality of trays by grabbing them to cursor. And this tooltip shrinking happens on default client too, if I'm not mistaken.DeadlyPencil wrote:Hover text wraps after 1 second of looking at it. Cheese trays show cheese q even when they are empty making it hard to figure out the tray q. (picture is of cheese that hasn't been sliced yet, it not longer shows tray q after being sliced since this update)
for 1 second it will look like this:
then it will look like this:
It get me some time to comprehend what you talked about. You already can change movement speed by hotkeys. Use ALT+QWER. This feture is present for almost 3 months.DatOneGuy wrote:you should toss up Shift+Ctrl+QWER for setting that bar.
Other client I used had a very nice version going, bar underneath the running sprites instead of green overlay. Looks a tad nicer. Also hotkeys are just easier to use overall.
yep, right. when placing items on the ground aligned to grid.EnderWiggin wrote:Noted. Will fix when server up. But I think you refer not to building items, but to placing items that are at hands. Am I right?
Yeah, it happens, but on default it displays q of container rather than liquid, so it's still easy to see what q are trays. Picking on cursor to see just doesn't cut it, it pretty much quadruples the time it takes to fill trays, which can mean a LOT of wasted time in a large cheese factory. So yeah, if it's not possible to make trays exempt from this, can you make the q display thingy optional? Or maybe even display both qs, contents in lower right and container in upper left?EnderWiggin wrote:You can see quality of trays by grabbing them to cursor. And this tooltip shrinking happens on default client too, if I'm not mistaken.