You mean ctrl-shift-mousewheel transfers high-q items first?SpidersEverywhere wrote:If you port in mousewheel sort lowest to highest from Pacho's I will switch to this client forever and possibly send you money.
Game Client modified by Ender
Moderator: Phades
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EnderWiggin
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Re: Game Client modified by Ender
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SpidersEverywhere
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Re: Game Client modified by Ender
Nah, Pacho's had ctrl-shift-right mouse-mousewheel to transfer lower quality first and I miss it terribly since switching to Gilbertus.EnderWiggin wrote:You mean ctrl-shift-mousewheel transfers high-q items first?SpidersEverywhere wrote:If you port in mousewheel sort lowest to highest from Pacho's I will switch to this client forever and possibly send you money.
skreee
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mipmiopin
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DigDog
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Re: Game Client modified by Ender
SpidersEverywhere wrote:Pacho's had ctrl-shift-right mouse-mousewheel to transfer lower quality first and I miss it terribly since switching to Gilbertus.
burgingham wrote:You call that beer?
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Kaios
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Re: Game Client modified by Ender
Would it also be possible to add in that grid feature I've seen in some clients?
Ctrl + L is useful when you're trying to keep a path straight, or plan ahead for something, but it's kind of a hassle to use. Being able to see the grid layout of the ground would make me happy
Ctrl + L is useful when you're trying to keep a path straight, or plan ahead for something, but it's kind of a hassle to use. Being able to see the grid layout of the ground would make me happy
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EnderWiggin
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Re: Game Client modified by Ender
New version. Added preview of what will become new belt system. Added floating toolbar to the left screen borber. You can fold it, move it, drop actions on it (though no items from inventory). It has tooltips, but no hotkeys for now. At startup it loads content of your second belt. If you close it - you would be unable to reopen it for now. Only client restart will help.
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EnderWiggin
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Re: Game Client modified by Ender
Update. Now all items that have influence radius (beehives, mine supports, etc.) will show their radius when placing item of same kind. E.g. - when placing a beehive all beehives show their radius.
Last edited by EnderWiggin on Sat Jan 22, 2011 3:21 pm, edited 1 time in total.
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DigDog
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Re: Game Client modified by Ender
Now that is awesome.EnderWiggin wrote:Update. Now all items that have influence radius (beehives, mine supports, etc.) will show their radius when plzcing item of same kind. E.g. - when placing a beehive all beehives show their radius.
burgingham wrote:You call that beer?
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EnderWiggin
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Re: Game Client modified by Ender
Are you sure this was Pacho's feature? I can't find any pacho's change in source code that could be related to this. And I did some forum search for mousewheel transfer, and found that this once worked on all clients. Maybe it's server-side change that caused this feature to disappear? Anyone know of currently working client that supports this?SpidersEverywhere wrote:Nah, Pacho's had ctrl-shift-right mouse-mousewheel to transfer lower quality first and I miss it terribly since switching to Gilbertus.
