Books

Thoughts on the further development of Haven & Hearth? Feel free to opine!
evilrich
Posts: 334
Joined: Sun Jul 18, 2010 5:13 pm

Re: Books and Bookbinding

Post by evilrich »

would be nice to have another use for inkweed as well.. apart from mapping. as for the tomes, perhaps higher Q inkweed could result in more wyrd? making inkweed more... sought after.. just a thought, feel free to troll if it fails :D
Nemerle
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Joined: Fri Aug 20, 2010 2:00 am

Re: Books and Bookbinding

Post by Nemerle »

An excellent idea. I would start a library in a village called Alexandria..until someone decides to troll me by burning it down.
gbrish
Posts: 51
Joined: Mon Jan 17, 2011 4:46 am

Re: Books and Bookbinding

Post by gbrish »

it doesn't sound like a minor issue.. isn't sandbox things like this the reason people even play this game?

I like your pictures... they go with the games UI.. but I would prefer something more stylized.. like a backdrop of a book that changed pages when you clicked the corner.. but that may be asking too much.
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brohammed
Posts: 526
Joined: Sun Jun 20, 2010 2:41 pm

Re: Books and Bookbinding

Post by brohammed »

Nice mockups. As a cartographer I have cupboards full of Local maps. If there was a "Copy Book" feature too (just make a book, load it with enough blank parchments, have enough ink in the inventory, then same procedure as copying maps) that would be good for the manufacture and trade of completed atlases.
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Jackard
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Location: fucking curios how do they work

Re: Books and Bookbinding

Post by Jackard »

gbrish wrote:I like your pictures... they go with the games UI.. but I would prefer something more stylized.. like a backdrop of a book
They actually have that in the games files already, its one of the things that afaik has never been used:

Image
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jorb
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Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Books and Bookbinding

Post by jorb »

Is that still in there? Cool. :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
PRT-Drunkard
Posts: 20
Joined: Sat Jul 03, 2010 9:59 am

Parchment

Post by PRT-Drunkard »

Allow us to make new lines on Parchment? Please? So we don't have one really really really really long line of text?
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humanalien
Posts: 147
Joined: Fri Aug 28, 2009 8:42 pm

Re: Parchment

Post by humanalien »

yea, also do the same with runestones
+1
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Cajoes
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Joined: Sat Jul 11, 2009 2:04 am

Re: Parchment

Post by Cajoes »

I usually just try to keep things short. Reserving longer missives for forums.
... Mostly job orders. (This is a mandate for three loaves of bread)

But overall the UI for enscribing parchment and carving runestones needs to be greatly improved. Like a small box rather than just one line. Maybe a lettering limit. In WURM the letter limit is dictated by the sign's quality level.

I think this is a stupid approach, hard cap that to something reasonable.
Runestones are used for more permanent things, like graves, or sites of historical importance. (Or memorial slabs)
... The futhark isn't a standard font, right?

In addition, it'd be nice if we could carve lettering into sticks, or even blocks of wood, for short missives.

Blah blah blah, wooden signs, signposts, billboard*, Wanted posters, shop signs, etc.
*currently subsituted with a coffer of parchment.
PRT-Drunkard
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Re: Parchment

Post by PRT-Drunkard »

Well, I mainly want this because I'm attempting to organize a few of the villages surrounding mine into a coalition. Or rather, a Confederacy. It'd be a lot easier, at this point in time (and a lot less likely to provide specific advertisements about us) to be able to write down more than 1-2 laws/constitution clauses per sheet of parchment (I've crashed someone's computer writing more than that, hah).

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