New weapons and new way of crafting?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: New weapons and new way of crafting?

Postby murphylawson » Mon Jul 26, 2010 12:54 am

My problem with the way I think is that i tend to think of what would be awesome, and not what would be realistic, or useful. While obsidian isn't found in Scandinavia that much, I'm sure there are lots of other basic weapons that would have been around. Clubs could be made from wood, and either stone or metal.

Okay, I'm going to just ramble for a bit on the possibility of daggers, a dagger on a belt could be used in defense in a sense that a shield can. When something initiates combat with the dagger wielder, the dagger is drawn, and equipped to a hand, (if there is something in that hand at the time, it is dropped) automatically. When something charges the player, the knife would be used as a weapon, injuring the attacker, and possibly scaring them away if they are an animal. If I recall correctly, some cultures did hunt by using daggers to let boars impale themselves. I also know that bear hunting used to be done by simply stabbing the bear in the spine with a knife. If daggers were used this way they would nbot only provide a way for new characters to keep boars and bears from being to bad, if a bear runs away, it can't camp a body. a drawn dagger could also be used as a weapon, possibly acting like a sword. This would be a way for new characters to defend themselves, and also possibly hunt foxes. It would give a use to belts, and add more variety to the game in general.
Bigzion wrote:
ForumIdentity wrote:Since cutlery got nerfed, what's a good way to gain LP besides buckets?


Swimming.
murphylawson
 
Posts: 92
Joined: Sat Jul 03, 2010 10:29 pm
Location: NJ

Re: New weapons and new way of crafting?

Postby Twerp » Mon Jul 26, 2010 2:00 am

Heck, realism shouldn't matter where implementation is concerned. Well, at least to some arbitrarily-designated degree so that we don't wind up with lasers or something.

Daggers could be nice for filling the weapons gap; they wouldn't necessarily have to be made of metal, so you could have a bone dagger for low-tech combat. I dunno about having daggers scare animals away, if only because they don't seem too intimidated by big guys in clanky metal armor waving swords at them. But then again, like you said, being able to scare away animals would be a nice way for newbies to keep from getting curbstomped by boars over and over, so there might be something to that.
Twerp
 
Posts: 90
Joined: Sat Jul 03, 2010 7:14 pm

Re: New weapons and new way of crafting?

Postby murphylawson » Mon Jul 26, 2010 2:58 am

My idea was that if an animal agro's you, and it gets dagger-stabbed, it might get discouraged, and try to find easier prey; but if you start to beat an animal over the head and get it mad, it would still fight you.
Bigzion wrote:
ForumIdentity wrote:Since cutlery got nerfed, what's a good way to gain LP besides buckets?


Swimming.
murphylawson
 
Posts: 92
Joined: Sat Jul 03, 2010 10:29 pm
Location: NJ

Re: New weapons and new way of crafting?

Postby Danno » Wed Jul 28, 2010 12:25 am

I was just thinking of bone daggers/swords, myself... I've had so many bones sitting around for so long with no real use other than the occasion I need bone glue. I often just leave animal skeletons behind since they pretty much serve no purpose.
RIP
User avatar
Danno
 
Posts: 429
Joined: Tue Jul 13, 2010 12:21 am
Location: Canada

Re: New weapons and new way of crafting?

Postby mugician » Sat Jul 31, 2010 7:13 pm

I'm pretty fond of the idea of more low tech weaponry like bone knives and stone tipped spears to add some much needed variety to new players like myself, then on the the higher end scale of things you could also have high quality metal knives and halberds. knives filling the void between swords and unarmed and halberds as a new super heavy class of weapon. steel tipped arows is a no brainer, too.
mugician
 
Posts: 1
Joined: Sat Jul 31, 2010 12:53 pm

Previous

Return to Critique & Ideas

Who is online

Users browsing this forum: No registered users and 46 guests