by dra6o0n » Wed Apr 20, 2011 4:26 am
A possible idea is to take ALL the dead hearthlings players used, and raise them as the living dead.
You will then be able to see the names of the undead hearthlings.
Then add a simple AI for them, give them a hefty amount of stats based on the stats of the dead hearthling, and have the stats decay very very slow over times (as in real time weeks) and have them unable to despawn (in terms of stats and naming) from the game, but appears randomly throughout the map.
Give them zombie attack skills and maneuvers, and build a combat system designed for slaying these fiends.
The fun bit is that you can try something like this at the end of every world, to show a "end of the world" scenario (otherwise the devs would simply do some sort of volcano or plague or something to wipe the server rather than wiping it normally).