World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby OscarX » Sat Jun 01, 2013 3:41 am

jorb wrote:You now take 1 HHP of damage everytime you leave a scent (Battery & Murder excluded)


This one is bullshit, everything else is acceptable but damn losing HP from stealing? Thats retarded.
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Re: World 7 incoming

Postby Sarchi » Sat Jun 01, 2013 3:43 am

Maybe you should reconsider your occupation.
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Re: World 7 incoming

Postby loftar » Sat Jun 01, 2013 3:46 am

OscarX wrote:
jorb wrote:You now take 1 HHP of damage everytime you leave a scent (Battery & Murder excluded)


This one is bullshit, everything else is acceptable but damn losing HP from stealing? Thats retarded.

loftar wrote:For the record, the reason for the change is not so much because of any intended game mechanic, but simply to introduce some kind of cost for leaving scents. The bug A.D. used the other day to lag the server was precisely to leave bajillions of scents, in order to make the server run out of memory.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: World 7 incoming

Postby krikke93 » Sat Jun 01, 2013 3:47 am

OscarX wrote:
jorb wrote:You now take 1 HHP of damage everytime you leave a scent (Battery & Murder excluded)


This one is bullshit, everything else is acceptable but damn losing HP from stealing? Thats retarded.

Agreed. It doesn't even make sense on top of that :S

edit: Still don't think that's a reason to implement this.
Last edited by krikke93 on Sat Jun 01, 2013 3:48 am, edited 1 time in total.
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Re: World 7 incoming

Postby Feltzy » Sat Jun 01, 2013 3:48 am

It sucks that this happens a week before I leave for EOD school...
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Re: World 7 incoming

Postby sn6494900 » Sat Jun 01, 2013 3:50 am

I hate to bring up the timing thing, but in a way I agree with it. Kinda levels the playing field with those of us that have kids in school ourselves and jobs. Cause we have no summer breaks. But either way I'm glad to be seeing a new world, if you happen to see me please don't kill me. :D


And considering how long EOD school is it shouldn't matter too much, though goodluck with it.




So as it turns out I should have read a few pages then skipped to the back....Sorry .....
Last edited by sn6494900 on Sat Jun 01, 2013 3:52 am, edited 1 time in total.
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Re: World 7 incoming

Postby crfernald » Sat Jun 01, 2013 3:51 am

loftar wrote:For the record, the reason for the change is not so much because of any intended game mechanic, but simply to introduce some kind of cost for leaving scents. The bug A.D. used the other day to lag the server was precisely to leave bajillions of scents, in order to make the server run out of memory.


loftar wrote:For the record I suffer from extreme aspergers/autistic spectrum disorder and can't fix anything without coming up with an elaborate rube goldberg machine work around scheme.


Fixed that for you buddy.
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Re: World 7 incoming

Postby chris1122 » Sat Jun 01, 2013 3:53 am

wooohooo, Now everyone can start off equal without others having 1k+ ua !
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Re: World 7 incoming

Postby bubba » Sat Jun 01, 2013 3:54 am

Feel sorry for all you guys in school still :D My school let out 2 weeks ago!
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Re: World 7 incoming

Postby loftar » Sat Jun 01, 2013 3:55 am

sn6494900 wrote:I hate to bring up the timing thing, but in a way I agree with it.

crfernald wrote:Fixed that for you buddy.

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