Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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Re: Game Client modified by Ender

Postby Shinzon » Thu Jul 18, 2013 10:23 am

borka wrote:there are buttons at minimap (top left ) to toggle show pclaim, vclaim on/off

also there has to be a minumum of 5 grids between claims

pclaim management is opened by rightclicking the stake


thanks, i found the claim visuals on the detached minimap, not quite use to that yet.
As for the claim management, I knew to right click on it but all that comes up is a little box. and a green square that you can manipulate but i see no buy button, nor can i move once ive clicked the claim stake to go to the edge of my area to extend it further (and even if i could I see no way to purchase the extention?)

I guess i'll just use the regular client whenever i want to extend my claim, 'cause this client is whacked in that one regard.
Last edited by Shinzon on Thu Jul 18, 2013 12:11 pm, edited 1 time in total.
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Re: Game Client modified by Ender

Postby borka » Thu Jul 18, 2013 10:24 am

you need to dl the update (06.04.12) for Ender unpack into Ender folder ( there are no purchases for this game )
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Game Client modified by Ender

Postby Killzonea59 » Thu Jul 18, 2013 3:53 pm

So instructions say use CCLauncher when you get the 'Connection refused: connect' message on login, but now CCLauncher is giving me the Autolt error. So now neither one is working for me.
Image
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Re: Game Client modified by Ender

Postby QueueSS » Thu Jul 18, 2013 5:59 pm

borka wrote:it's 32 Bit Java installed (x86) so you'll need to use Ender_x32 - don't forget to grab the update (06.04.12) aswell and unpack into Ender folder

run.bat
Code: Select all
"C:\Program Files (x86)\Java\jre7\bin\javaw.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r
./res


the autohaven (.jnlp) file is the starterfile for the default client (webpage start button) which isn't involved when using a custom client like Ender

It Worked, thanks so much for your help
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Re: Game Client modified by Ender

Postby borka » Fri Jul 19, 2013 3:33 am

Killzonea59 wrote:So instructions say use CCLauncher when you get the 'Connection refused: connect' message on login, but now CCLauncher is giving me the Autolt error. So now neither one is working for me.


it says:
(Use when Auth server is down)
and it doesn't seem to be down...
also
[Edit by Phades]
Auth server may be down if you get the "Connection Refused" error (not the only reason for this error, but one of the reasons).
[/Edit]



So Auth server is up and working - the CCL is crap atm as the resource it wants to connect to isn't there anymore - so prolly there is another reason why you get the message...

i suggest to use the default client (web start button) once by opening it with Java Web Start Launcher, be very carefull not just fast click anything away that opens - look at everything! There will open one grey one about certificates which has "seatribe" written in there somewhere - at that window go to the bottom - click options - check the opening checkmark - then go on - login at default client - and report back what happens please...
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Game Client modified by Ender

Postby MrEdo » Fri Jul 19, 2013 3:58 pm

Hi, i've been searching a solution in the forum about my problem, i downloaded the Ender custom cliente, at first it worked just fine, then i realize of the update, i updated and it didn't work, i was getting the "Connection refused: connect".
I search for an answer, and i tried the one where you write :
Code: Select all
<property name="haven.authuser" value="NAME" />
    <property name="haven.authck" value="GIANT NUMBER" />


And yes, it worked, and i played with no problem, when i'm done playing i quit the game as always, and when i want to play again, it says the same problem "Connection refused: connect", well, i said: "Maybe i have to input the NAME and GIANT NUMBER, that "autohaven.jnlp" gives to me now", i did it, but it didn't work, and i tried multiple times dowloading a the "autohaven.jnlp" file to get a new GIANT NUMBER.

Well, then i used the CCLAUNCHER.EXE, i run it, and input my User and Password, but this happenned to me:

Image

Now, i'am totally clueless, about what to do, i can't find a solution that fix my problem in the forum, and i'm hoping to find something here posting my problem.
Yes, i know that i can use the default client, but it's no secret that using that cliente, the game is barely playable.
Thanks for everything :D
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Re: Game Client modified by Ender

Postby Bughunter » Fri Jul 19, 2013 7:27 pm

I am Getting this error:

Code: Select all
C:\Users\Vultha Sjach\Desktop\Folder Games\HnH_Ender_x64>.\updater\HnH_updater.e
xe
The system cannot find the path specified.

C:\Users\Vultha Sjach\Desktop\Folder Games\HnH_Ender_x64>"C:\Program Files (x86)
\Java\jre7\bin\java.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.s
Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: C:\Users
\Vultha Sjach\Desktop\Folder Games\HnH_Ender_x64\jogl.dll: Can't load AMD 64-bit
 .dll on a IA 32-bit platform
        at java.lang.ClassLoader$NativeLibrary.load(Native Method)
        at java.lang.ClassLoader.loadLibrary1(Unknown Source)
        at java.lang.ClassLoader.loadLibrary0(Unknown Source)
        at java.lang.ClassLoader.loadLibrary(Unknown Source)
        at java.lang.Runtime.loadLibrary0(Unknown Source)
        at java.lang.System.loadLibrary(Unknown Source)
        at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoad
er.java:189)
        at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:4
9)
        at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeL
ibLoader.java:80)
        at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:
103)
        at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:4
9)
        at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
        at java.security.AccessController.doPrivileged(Native Method)
        at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109
)
        at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(Windows
GLDrawableFactory.java:60)
        at java.lang.Class.forName0(Native Method)
        at java.lang.Class.forName(Unknown Source)
        at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.jav
a:106)
        at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java
:520)
        at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
        at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
        at haven.HavenPanel.<init>(HavenPanel.java:77)
        at haven.MainFrame.<init>(MainFrame.java:141)
        at haven.MainFrame.main2(MainFrame.java:254)
        at haven.MainFrame.access$100(MainFrame.java:35)
        at haven.MainFrame$6.run(MainFrame.java:309)
        at java.lang.Thread.run(Unknown Source)
Exception in thread "Haven resource loader" haven.Resource$LoadException: Load e
rror in resource paginae/craft/rustroot(v3), from filesystem res source (.\res)
        at haven.Resource$Loader.handle(Resource.java:448)
        at haven.Resource$Loader.run(Resource.java:411)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalStateException: Shutdown in progress
        at java.lang.ApplicationShutdownHooks.add(Unknown Source)
        at java.lang.Runtime.addShutdownHook(Unknown Source)
        at com.sun.imageio.stream.StreamCloser$2.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at com.sun.imageio.stream.StreamCloser.addToQueue(Unknown Source)
        at javax.imageio.stream.FileCacheImageInputStream.<init>(Unknown Source)

        at com.sun.imageio.spi.InputStreamImageInputStreamSpi.createInputStreamI
nstance(Unknown Source)
        at javax.imageio.ImageIO.createImageInputStream(Unknown Source)
        at javax.imageio.ImageIO.read(Unknown Source)
        at haven.Resource$Image.<init>(Resource.java:510)
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

        at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        at haven.Resource.load(Resource.java:1050)
        at haven.Resource.access$300(Resource.java:39)
        at haven.Resource$Loader.handle(Resource.java:432)
        ... 2 more

C:\Users\Vultha Sjach\Desktop\Folder Games\HnH_Ender_x64>pause
Press any key to continue . . .
Run.bat is as follows:

.\updater\HnH_updater.exe
"C:\Program Files (x86)\Java\jre7\bin\java.exe" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.s
pause
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Re: Game Client modified by Ender

Postby olgeigracexD » Fri Jul 19, 2013 8:19 pm

Bughunter: Download HnH_Ender_x32
Last edited by olgeigracexD on Fri Jul 19, 2013 9:50 pm, edited 1 time in total.
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Re: Game Client modified by Ender

Postby Bughunter » Fri Jul 19, 2013 8:33 pm

olgeigracexD wrote:Download HnH_Ender_x32

Me?
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Re: Game Client modified by Ender

Postby Evilsoshi » Fri Jul 19, 2013 9:30 pm

I don't this to work at all. All that happens is that the window opens and closes. just like that.

Why must this be so hard. I even tried following this video still wont work http://www.youtube.com/watch?v=zd7g-Awgot0
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