Sevenless wrote:Alas, the end is nigh. I've hit the post limit, a meager 60,000 characters.
*sighs forelornly*
Good motivation to make this into a new thread with each section in a separate post for navigation.
Well, you DID reserve the second post.
Sevenless wrote:Alas, the end is nigh. I've hit the post limit, a meager 60,000 characters.
*sighs forelornly*
Good motivation to make this into a new thread with each section in a separate post for navigation.
Jalpha wrote:I believe in my interpretation of things.
lemondegrasse wrote:you might want to put something in there about survival being a lot more important now.
Survival 1->5 - 1400LP
Survival is a hard cap (max quality is your skill if potential quality is higher than 10) for anything you forage and a soft cap (if your skill is lower than max quality, average the quality) for making cone cows, stone axes, slings. Better Q cone cows/ants give more LP so this is more important than you'd think. Food always gives the same fullness regardless of Q, but the FEP's given increase. This seems useless now, but you'll appreciate higher survival later on.
roboboy33 wrote:There's an extra zero in the lp cost of farming where you mention the prerequisites of yeomanry.
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