Game Development: Animal Domestication

Announcements about major changes in Haven & Hearth.

Re: Game Development: Animal Domestication

Postby kimya » Tue Dec 22, 2009 9:54 am

sabinati wrote:i dunno, i started having fun on day one, that's why i'm still here, 5 months and millions of LP later. i'm not saying the early game is perfect, by any means, but it's a slight hump to overcome. i didn't kill any bears in the first map, in fact i never even saw one. but there seems to be a lot of people who think that is the first thing they should be able to do, and other ridiculous notions of having high level content available immediately to new players. think about other rpgs you've played, you have to develop your character before you can do high level stuff. it's obvious that you're exaggerating for effect here.

all that being said, i think cows should be a bit less daunting, from taming to feeding. i hope that sheep aren't going to be just as bad, or it's going to be impossible for new players to make claims and other things that require dreams. who knows, maybe sheep will be much easier, and they will take my suggestion and make sheep milkable.


samesame. and tbh, if someone doesnt like the way the game is, either adjust, wait or quit. but complaining about everything makes me go crazy.
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Re: Game Development: Animal Domestication

Postby melroim32 » Tue Dec 22, 2009 8:02 pm

Peter wrote:
There are a great deal other games that begin to be fun less than six months after you start playing; for instance, Half Life 2 gives you a gun and a target after about five minutes; Oblivion lets you kill things after about ten.

While it's nice for games to break the curve, does H&H need to strive to make new players take a week of grinding before they can KILL A RAT?


Hey idiot this game it's not about combat so STFU and go play shitty FPS
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Re: Game Development: Animal Domestication

Postby Chakravanti » Tue Dec 22, 2009 8:11 pm

melroim32 wrote:
Peter wrote:
There are a great deal other games that begin to be fun less than six months after you start playing; for instance, Half Life 2 gives you a gun and a target after about five minutes; Oblivion lets you kill things after about ten.

While it's nice for games to break the curve, does H&H need to strive to make new players take a week of grinding before they can KILL A RAT?


Hey idiot this game it's not about combat so STFU and go play shitty FPS


Tell that to kLauE. I'm sure he'll provide you with a great example to the contrary.
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Re: Game Development: Animal Domestication

Postby Flame » Tue Dec 22, 2009 8:22 pm

i agree whit the sheep milkable. Low q milk, something easy for noobs but not great quality. To create gradually the world for everyone. Noobs and pro.
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Re: Game Development: Animal Domestication

Postby Nogetsu » Tue Dec 22, 2009 8:32 pm

Gods, Love the new Sheep Sprite. The redish chest hair gives the brown coat something I can't describe...
Too bad I have to go to work soon, having a Herd of Muskox sitting just a few tiles north of the Ram Flock...
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Re: Game Development: Animal Domestication

Postby loftar » Tue Dec 22, 2009 9:58 pm

sabinati wrote:you should be able to determine the gender of a calf :roll:

You can, though. It clearly says "Male" or "Female" in the info screen.

And yes, the calfs can feed remotely from the cows. :)
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Re: Game Development: Animal Domestication

Postby sabinati » Wed Dec 23, 2009 1:02 am

loftar wrote:
sabinati wrote:you should be able to determine the gender of a calf :roll:

You can, though. It clearly says "Male" or "Female" in the info screen.

And yes, the calfs can feed remotely from the cows. :)


cool. hadn't seen it yet so i didn't know.
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Re: Game Development: Animal Domestication

Postby warrri » Wed Dec 23, 2009 3:29 am

also id like to remind you that you wanted to add teleportation with cows or a workaround. :p
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Re: Game Development: Animal Domestication

Postby Flame » Thu Dec 24, 2009 4:36 pm

Anyway!
HAPPY XMAS!

\o\

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Re: Game Development: Animal Domestication

Postby Lightning4 » Fri Dec 25, 2009 1:32 am

Apparently cows can have multiple babies.

Which is bad news this early, as a cow can only provide for one of them.
Now I need to pick who lives and who dies, I guess...


Edit: Well wait. I guess this depends on whether the cow feeding update included their babies or not. I guess we'll see after enough time...
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