
My error:

PS later I emulated suport of Opengl 3.0 with custom linux drivers wich just trow away all unsupported stuff and it runs and work. But with 1-3 fps

Marx wrote:Is it hard to implement?
loftar wrote:Marx wrote:Is it hard to implement?
It is fairly hard to support both modes at once, yes. There are quite a lot of things that can't be done in any common way for both.
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