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jorb
- Posts: 18715
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Re: Bruise
Weakling.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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sabinati
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Re: Bruise
fite mejorb wrote:Weakling.
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TeckXKnight
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Re: Bruise
If bats weren't inherently aggressive I think that'd fix almost all concerns with them and they'd turn into an interesting part of forests and the world. It'd also still be dangerous to shoot at them as you may aggro a bunch.
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sabinati
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Re: Bruise
it would also properly place them between ants and foxes since neither of those aggroTeckXKnight wrote:If bats weren't inherently aggressive I think that'd fix almost all concerns with them and they'd turn into an interesting part of forests and the world. It'd also still be dangerous to shoot at them as you may aggro a bunch.
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Sevenless
- Posts: 7704
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Re: Bruise
Taking out the swarm thug style beatdown that happens whenever you get downed by ants/bats would go a long way to this. They might be nasty to fight, but at least screwing up against one wouldn't kill you so often. Right now fatality statistics are probably:sabinati wrote:you should probably make bats not aggro and/or do less damage thenjorb wrote:Bats and badgers were kind of intended to bridge the gaps between ants->foxes and foxes->boars respectively.
Fox<Badger<Boar<Ant<Bear<Bat
Beginner mobs edging out the top of that list is amusing, but something needing fixing for sure.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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simimi
- Posts: 447
- Joined: Mon Mar 14, 2011 10:51 pm
Re: Bruise
Yea, but may be bats have another role, filling the gap between ground and low level mine in agressive mobs.TeckXKnight wrote:If bats weren't inherently aggressive I think that'd fix almost all concerns with them and they'd turn into an interesting part of forests and the world. It'd also still be dangerous to shoot at them as you may aggro a bunch.
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TeckXKnight
- Posts: 8274
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Re: Bruise
They're neat but way too dangerous in mines already. If their intended role was 'Wolves' of the caves and forest nights then they'd be excellent at what they are.
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Vigilance
- Posts: 3561
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Re: Bruise
Bats are supposed to be easier than foxes?jorb wrote:Bats and badgers were kind of intended to bridge the gaps between ants->foxes and foxes->boars respectively.
Holy fuck you REALLY screwed that one up.

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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Bruise
I know you don't tend to talk too much about future development, but I'm wondering if you're going to add 'of a tier' animals?jorb wrote:Weakling.
IE - Animals that are approximately the same threat level as a Boar, or a Bear, or a Fox (Or a Badger) that aren't specifically intended to be harder/weaker than another animal to fill a threat gap?
I'd love to see more variety in the world, and I'm loving these new bats and badgers because of that.
Of course, I also want a badger hat to go with the fox hat. >.>
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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BlackKopcap
- Posts: 95
- Joined: Sun May 23, 2010 1:46 pm
Re: Bruise
we lost our friend today, RIP. Fucking bats...nevertheless we killed 4 of them. Still they are just slightly must be nerfed.