Item stacking

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Item stacking

Postby MysticCrumbz » Fri Sep 04, 2015 4:47 pm

please put item stacking in the game. Please!!!!!!!!!!!!
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Re: Item stacking

Postby sabinati » Fri Sep 04, 2015 4:50 pm

it is in, just not for enough items. seeds, ash, and probably other stuff stacks. there are additional items that arguably should be stackable, e.g. chicken feathers. feel free to suggest more here.
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Re: Item stacking

Postby Kubius » Fri Sep 04, 2015 7:38 pm

Feather stacking would be nice. I'd imagine at least five or six feathers to a slot, maybe even a dozen (depending on what Loftorb decide).

I'd also like to be able to stack earthworms and grubs, just a few to a slot - would help with fishing. Entrails stacking would be nice but I don't know if they should - seems possibly a scoche unbalanced.
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Re: Item stacking

Postby AAlex » Fri Sep 04, 2015 8:05 pm

Bough please.
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Re: Item stacking

Postby Granger » Fri Sep 04, 2015 8:05 pm

Branches. 5 can be put in 1 slot when treated with tar, so why not without?
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Re: Item stacking

Postby Granger » Fri Sep 04, 2015 8:07 pm

Arrows.
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Re: Item stacking

Postby shubla » Fri Sep 04, 2015 8:46 pm

Granger wrote:Arrows.

Theres quivers for that. Also stop doubleposting! Gosh!
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Re: Item stacking

Postby Granger » Fri Sep 04, 2015 8:59 pm

shubla wrote:
Granger wrote:Arrows.

Theres quivers for that.

With that logic we don't need to stack stuff since there's backpacks, merc robes and travellers sacks for the problem that the inventory is to small.
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Re: Item stacking

Postby shubla » Fri Sep 04, 2015 9:00 pm

Granger wrote:
shubla wrote:
Granger wrote:Arrows.

Theres quivers for that.

With that logic we don't need to stack stuff since there's backpacks, merc robes and travellers sacks for the problem that the inventory is to small.

And cupboards!
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Re: Item stacking

Postby sabinati » Fri Sep 04, 2015 9:01 pm

shubla wrote:
Granger wrote:Arrows.

Also stop doubleposting! Gosh!


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