Ender Client

Forum for alternative clients, mods & discussions on the same.

Re: Ender Client

Postby IntotheWild » Sat Sep 05, 2015 10:19 am

thanks a lot for your work man... will you add * always day as an option ?
User avatar
IntotheWild
 
Posts: 15
Joined: Fri Aug 21, 2015 12:16 pm

Re: Ender Client

Postby Granger » Sat Sep 05, 2015 11:42 am

EnderWiggin wrote:
Granger wrote:I would like it if ctrl+1 and ctrl+2 would act like left-click on the two corresponding hand slots.
Why would you need that?

To reducing mouse movement when exchanging items:
instead of
position mouse over hand, click, position mouse over inventory item, click, position mouse over hand, click
do
hotkey, position mouse over inventory item, click, hotkey

To reduce mouse movement when eg. filling buckets:
instead of
position mouse over hand, click, position mouse over world object, click, position mouse over hand, click
do
hotkey, position mouse over world object, click, hotkey

and you could hotkey while moving the mouse over to the target item/object.

This will be convenient because it cuts down on mouse targeting, is less clicky (my mouse hand starts to hurt when playing for a while) and saves time.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9264
Joined: Mon Mar 22, 2010 2:00 pm

Re: Ender Client

Postby EnderWiggin » Sat Sep 05, 2015 12:08 pm

Updated client. Added account storing. Accounts are stored in accounts.json as account name and cookie. No actual password is stored. You can move accounts.json to new PC and login in 1 click. If ypu suspect someone got hold of your cookies you can press forget and login again manually to generate new cookie and invalidate all others.

Granger wrote:To reducing mouse movement when exchanging items:
To reduce mouse movement when eg. filling buckets:
This will be convenient because it cuts down on mouse targeting, is less clicky (my mouse hand starts to hurt when playing for a while) and saves time.
OK, I'll think about it.
User avatar
EnderWiggin
 
Posts: 1154
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Postby Granger » Sat Sep 05, 2015 1:05 pm

EnderWiggin wrote:OK, I'll think about it.

Thank you.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9264
Joined: Mon Mar 22, 2010 2:00 pm

Re: Ender Client

Postby snegang » Sat Sep 05, 2015 5:25 pm

Thank you very much!
snegang
 
Posts: 1
Joined: Wed Aug 18, 2010 2:06 am

Re: Ender Client

Postby EnderWiggin » Sat Sep 05, 2015 10:08 pm

client updated. added slider to brighten view. Fixed mapping session detection.
User avatar
EnderWiggin
 
Posts: 1154
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Postby epriham » Sat Sep 05, 2015 10:25 pm

okay, so am i doing something wrong here? i open the .rar with java, and it opens to update and finishes, but the game never opens after the download goes away. not sure if windows 8 is the problem or if im just having a blonde moment. Any help would be appreciated, thanks!
User avatar
epriham
 
Posts: 35
Joined: Wed Mar 07, 2012 12:58 am

Re: Ender Client

Postby EnderWiggin » Sat Sep 05, 2015 10:28 pm

epriham wrote:okay, so am i doing something wrong here? i open the .rar with java, and it opens to update and finishes, but the game never opens after the download goes away. not sure if windows 8 is the problem or if im just having a blonde moment. Any help would be appreciated, thanks!
Do you happen to have integrated intel video card?
User avatar
EnderWiggin
 
Posts: 1154
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Postby epriham » Sat Sep 05, 2015 10:34 pm

EnderWiggin wrote:
epriham wrote:okay, so am i doing something wrong here? i open the .rar with java, and it opens to update and finishes, but the game never opens after the download goes away. not sure if windows 8 is the problem or if im just having a blonde moment. Any help would be appreciated, thanks!
Do you happen to have integrated intel video card?

i cant remember if i do or not, although it should be defaulting into my Nvidia 660ti
edit: only my 660 TI displays under display adapters, so no, no intergrated graphics card as far as i am aware anyways.
User avatar
epriham
 
Posts: 35
Joined: Wed Mar 07, 2012 12:58 am

Re: Ender Client

Postby painhertz » Sat Sep 05, 2015 10:39 pm

Is there a scalable mini map yet?
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
painhertz
 
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Location: Louisiana

PreviousNext

Return to The Wizards' Tower

Who is online

Users browsing this forum: No registered users and 89 guests