You must have at least a singe tile in a session that matches the archive completely. If you can't get it - it is the game client issue =(waga wrote:If I don't start my session at the same place the 9 first tiles are not the same than in the archive and it messes up everything
Current version: 3.1.0
Changes:
1. Added manual merge option in test mode.
2. Added option to move merged sessions to a separate folder. Point a foder to place your merged sessions if you want to keep them separately. Currently works only if you set option NOT to delete merged sessions.
3. Map Center Shift has been renamed. Now it removes the obsolete zoom folders before procedure and switches display coordinates to 0:0 at the end. Added some error loggin to this procedure, just in case.
4. Re-Create zoom levels has been renamed.Now it removes the bsolete zoom folders before procedure.
5. Haven&Hearth mode has been renamed to "Display Cave Levels" in the options.
6. Sample Exceptions.xml (see donload link) now contains tiles(size), that must be ignored during map merge (water, rock, e t.c.). This should help to avoid misplaced auto-merge. You may copy this file to your Map Tool directory or just copy it's contents' if you are ok with XML.
7. Added more error-logging for the possible errors during map merge.
In work:
1. Fixing out 25% CPU load during use. (At least it works fast

Manual map merge is in test mode and can be tried though menu Map-Merge:Manually
A separate window will display sessions browser and 2 maps. Left - your map archive, right - selected session. Zooming works only on the left side.
Select a desired tile on the map where the session should be pasted with Alt+Click on the LEFT side (zoom only 1:1 или 1:0.5 )
Select a desired tile in session by which the session will be centered during the merge with Alt+Click on the RIGHT side.
By pressing the Merge button, session will be merged with archive.
Feedback is highly welcome.