gaining combat skills

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Re: gaining combat skills

Postby blank » Mon Sep 07, 2015 4:13 pm

Sevenless wrote:
kilakan wrote:That's not really fighting them. That's dragging them into even a worse position if you want to get into your cave....


If a bat is that close to a cave entrance, you can't enter without killing it anyway. *shrugs* nice to have kiddy wheels I guess.



they respawn every 15 mins or so i hear if you have a bat in your cave, wait a little bit then go back later and it should be either gone or there will be more of them XD
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Re: gaining combat skills

Postby MagicManICT » Mon Sep 07, 2015 5:05 pm

Not so much respawn, but when the server doesn't detect any activity in or near a map tile, it unloads it after about 15-20 minutes. When you go back, it reloads and spawns all new stuff... or not. RNG giveth and RNG taketh.
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Re: gaining combat skills

Postby Sevenless » Mon Sep 07, 2015 5:12 pm

Yup, as magic said. Bats in the way? Check back in 30 mins.
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Re: gaining combat skills

Postby Darruin » Mon Sep 07, 2015 5:16 pm

MagicManICT wrote:Not so much respawn, but when the server doesn't detect any activity in or near a map tile, it unloads it after about 15-20 minutes. When you go back, it reloads and spawns all new stuff... or not. RNG giveth and RNG taketh.

Took me about 3 hours of relogging every 20 mins to exit a cave with my hf inside the other day ¦] on the way in it was empty ¦]
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Re: gaining combat skills

Postby akadiablo » Mon Sep 07, 2015 6:12 pm

kilakan wrote:You can _kinda_ fight a fox with 10 ua. You can definitely fight a boar with 30 if you know what you are doing, since the running man defnse thing is still possible.

Bats are tricky, you can't escape them once aggroed, there agi is high and you need 20 ua to soak a defense.

More to the point, high agi is far more important than high ua now from my experience. Since higher agi means more defenses/attacks means you can mess up a little more with wrong moves and have time to correct it.

Boar uses red attack, also with 39 ua u cannot break his defence with one punch.
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Re: gaining combat skills

Postby kilakan » Mon Sep 07, 2015 6:37 pm

I have a red defense, you can get that from fighting ants. Also, I've been killing a lot of things that take more than one hit. I never said it was easy, just possible, therefore I don't know what your problem is akadiablo.
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Re: gaining combat skills

Postby Glorthan » Tue Sep 08, 2015 4:01 am

akadiablo wrote:
kilakan wrote:You can _kinda_ fight a fox with 10 ua. You can definitely fight a boar with 30 if you know what you are doing, since the running man defnse thing is still possible.

Bats are tricky, you can't escape them once aggroed, there agi is high and you need 20 ua to soak a defense.

More to the point, high agi is far more important than high ua now from my experience. Since higher agi means more defenses/attacks means you can mess up a little more with wrong moves and have time to correct it.

Boar uses red attack, also with 39 ua u cannot break his defence with one punch.

Pretty sure UA doesn't affect punch weight, just str. UA increases your block strength however, and agi decreases cooldowns, so really fighting 'requirements' should list these 3 attribute levels, and any special moves needed.
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Re: gaining combat skills

Postby CloudJhi » Tue Sep 08, 2015 4:16 am

Glorthan wrote:Pretty sure UA doesn't affect punch weight, just str. UA increases your block strength however, and agi decreases cooldowns, so really fighting 'requirements' should list these 3 attribute levels, and any special moves needed.

UA affects punch weight, strength affects damage, agi affects cooldowns.

On that note, might as well say UA dictates how effective a move is.
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Re: gaining combat skills

Postby akadiablo » Tue Sep 08, 2015 11:34 am

kilakan wrote:I have a red defense, you can get that from fighting ants. Also, I've been killing a lot of things that take more than one hit. I never said it was easy, just possible, therefore I don't know what your problem is akadiablo.

Kill hundreds of ants no luck with red defense :|
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